ddnet/src/game/client/components/race.cpp

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#include "race.h"
int CRaceHelper::TimeFromSecondsStr(const char *pStr) // x.xxx
{
int Time = str_toint(pStr) * 1000;
while(*pStr >= '0' && *pStr <= '9')
pStr++;
if(*pStr == '.' || *pStr == ',')
{
pStr++;
static const int s_aMult[3] = { 100, 10, 1 };
for(int i = 0; pStr[i] >= '0' && pStr[i] <= '9' && i < 3; i++)
Time += (pStr[i] - '0') * s_aMult[i];
}
return Time;
}
int CRaceHelper::TimeFromStr(const char *pStr) // x minute(s) x.xxx second(s)
{
static const char * const s_pMinutesStr = " minute(s) ";
static const char * const s_pSecondsStr = " second(s)";
const char *pSeconds = str_find(pStr, s_pSecondsStr);
if(!pSeconds)
return 0;
const char *pMinutes = str_find(pStr, s_pMinutesStr);
if(pMinutes)
return str_toint(pStr) * 60 * 1000 + TimeFromSecondsStr(pMinutes + str_length(s_pMinutesStr));
else
return TimeFromSecondsStr(pStr);
}
int CRaceHelper::TimeFromFinishMessage(const char *pStr, char *pNameBuf, int NameBufSize) // xxx finished in: x minute(s) x.xxx second(s)
{
static const char * const s_pFinishedStr = " finished in: ";
const char *pFinished = str_find(pStr, s_pFinishedStr);
if(!pFinished)
return 0;
int FinishedPos = pFinished - pStr;
if(FinishedPos == 0 || FinishedPos >= NameBufSize)
return 0;
str_copy(pNameBuf, pStr, FinishedPos + 1);
return TimeFromStr(pFinished + str_length(s_pFinishedStr));
}