ddnet/docs/doctool/Modules/NaturalDocs/Builder/Base.pm

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2007-05-22 15:06:55 +00:00
###############################################################################
#
# Class: NaturalDocs::Builder::Base
#
###############################################################################
#
# A base class for all Builder output formats.
#
###############################################################################
# This file is part of Natural Docs, which is Copyright (C) 2003-2005 Greg Valure
# Natural Docs is licensed under the GPL
use strict;
use integer;
package NaturalDocs::Builder::Base;
###############################################################################
# Group: Notes
#
# Topic: Implementation
#
# Builder packages are implemented as blessed arrayrefs, not hashrefs. This is done for all objects in Natural Docs for
# efficiency reasons. You create members by defining constants via <NaturalDocs::DefineMembers> and using them as
# indexes into the array.
#
#
# Topic: Function Order
#
# The functions in the build process will always be called in the following order.
#
# - <BeginBuild()> will always be called.
# - <PurgeFiles()> will be called next only if there's files that need to be purged.
# - <PurgeIndexes()> will be called next only if there's indexes that need to be purged.
# - <BuildFile()> will be called once for each file that needs to be built, if any.
# - <BuildIndex()> will be called once for each index that changed and is part of the menu, if any.
# - <UpdateMenu()> will be called next only if the menu changed.
# - <EndBuild()> will always be called.
#
#
# Topic: How to Approach
#
# Here's an idea of how to approach making packages for different output types.
#
#
# Multiple Output Files, Embedded Menu:
#
# This example is for when you want to build one output file per source file, each with its own copy of the menu within it.
# This is how <NaturalDocs::Builder::HTML> works.
#
# Make sure you create a function that generates just the menu for a particular source file. We'll need to generate menus for
# both building a file from scratch and for updating the menu on an existing output file, so it's better to give it its own function.
# You may want to surround it with something that can be easily detected in the output file to make replacing easier.
#
# <BeginBuild()> isn't important. You don't need to implement it.
#
# Implement <PurgeFiles()> to delete the output files associated with the purged files.
#
# Implement <PurgeIndexes()> to delete the output files associated with the purged indexes.
#
# Implement <BuildFile()> to create an output file for the parsed source file. Use the menu function described earlier.
#
# Implement <BuildIndex()> to create an output file for each index. Use the menu function described earlier for each page.
#
# Implement <UpdateMenu()> to go through the list of unbuilt files and update their menus. You can get the list from
# <NaturalDocs::Project->UnbuiltFilesWithContent()>. You need to open their output files, replace the menu, and save it back
# to disk. Yes, it would be simpler from a programmer's point of view to just rebuild the file completely, but that would be
# _very_ inefficient since there could potentially be a _lot_ of files in this group.
#
# Also make sure <UpdateMenu()> goes through the unchanged indexes and updates them as well.
#
# <EndBuild()> isn't important. You don't need to implement it.
#
#
# Multiple Output Files, Menu in File:
#
# This example is for when you want to build one output file per source file, but keep the menu in its own separate file. This
# is how <NaturalDocs::Builder::FramedHTML> works.
#
# <BeginBuild()> isn't important. You don't need to implement it.
#
# Implement <PurgeFiles()> to delete the output files associated with the purged files.
#
# Implement <PurgeIndexes()> to delete the output files associated with the purged indexes.
#
# Implement <BuildFile()> to generate an output file from the parsed source file.
#
# Implement <BuildIndex()> to generate an output file for each index.
#
# Implement <UpdateMenu()> to rebuild the menu file.
#
# <EndBuild()> isn't important. You don't need to implement it.
#
#
# Single Output File using Intermediate Files:
#
# This example is for when you want to build one output file, such as a PDF file, but use intermediate files to handle differential
# building. This would be much like how a compiler compiles each source file into a object file, and then a linker stitches them
# all together into the final executable file.
#
# <BeginBuild()> isn't important. You don't need to implement it.
#
# Implement <PurgeFiles()> to delete the intermediate files associated with the purged files.
#
# Implement <PurgeIndexes()> to delete the intermediate files associated with the purged indexes.
#
# Implement <BuildFile()> to generate an intermediate file from the parsed source file.
#
# Implement <BuildIndex()> to generate an intermediate file for the specified index.
#
# Implement <UpdateMenu()> to generate the intermediate file for the menu.
#
# Implement <EndBuild()> so that if the project changed, it stitches the intermediate files together into the final
# output file. Make sure you check the parameter because the function will be called when nothing changes too.
#
#
# Single Output File using Direct Changes:
#
# This example is for when you want to build one output file, such as a PDF file, but engineering it in such a way that you don't
# need to use intermediate files. In other words, you're able to add, delete, and modify entries directly in the output file.
#
# Implement <BeginBuild()> so that if the project changed, it opens the output file and does anything it needs to do
# to get ready for editing.
#
# Implement <PurgeFiles()> to remove the entries associated with the purged files.
#
# Implement <PurgeIndexes()> to remove the entries associated with the purged indexes.
#
# Implement <BuildFile()> to add or replace a section of the output file with a new one generated from the parsed file.
#
# Implement <BuildIndex()> to add or replace an index in the output file with a new one generated from the specified index.
#
# Implement <EndBuild()> so that if the project changed, it saves the output file to disk.
#
# How you handle the menu depends on how the output file references other sections of itself. If it can do so by name, then
# you can implement <UpdateMenu()> to update the menu section of the file and you're done. If it has to reference itself
# by address or offset, it gets trickier. You should skip <UpdateMenu()> and instead rebuild the menu in <EndBuild()> if
# the parameter is true. This lets you do it whenever anything changes in a file, rather than just when the menu
# visibly changes. How you keep track of the locations and how they change is your problem.
#
###############################################################################
#
# Group: Required Interface Functions
#
# All Builder classes *must* define these functions.
#
#
# Function: INIT
#
# Define this function to call <NaturalDocs::Builder->Add()> so that <NaturalDocs::Builder> knows about this package.
# Packages are defined this way so that new ones can be added without messing around in other code.
#
#
# Function: CommandLineOption
#
# Define this function to return the text that should be put in the command line after -o to use this package. It cannot have
# spaces and is not case sensitive.
#
# For example, <NaturalDocs::Builder::HTML> returns 'html' so someone could use -o html [directory] to use that package.
#
sub CommandLineOption
{
NaturalDocs::Error->SoftDeath($_[0] . " didn't define CommandLineOption().");
};
#
# Function: BuildFile
#
# Define this function to convert a parsed file to this package's output format. This function will be called once for every source
# file that needs to be rebuilt. However, if a file hasn't changed since the last time Natural Docs was run, it will not be sent to
# this function. All packages must support differential build.
#
# Parameters:
#
# sourceFile - The name of the source file.
# parsedFile - The parsed source file, as an arrayref of <NaturalDocs::Parser::ParsedTopic> objects.
#
sub BuildFile #(sourceFile, parsedFile)
{
NaturalDocs::Error->SoftDeath($_[0] . " didn't define BuildFile().");
};
###############################################################################
#
# Group: Optional Interface Functions
#
# These functions can be implemented but packages are not required to do so.
#
#
# Function: New
#
# Creates and returns a new object.
#
# Note that this is the only function where the first parameter will be the package name, not the object itself.
#
sub New
{
my $package = shift;
my $object = [ ];
bless $object, $package;
return $object;
};
#
# Function: BeginBuild
#
# Define this function if the package needs to do anything at the beginning of the build process. This function will be called
# every time Natural Docs is run, even if the project hasn't changed. This allows you to manage dependencies specific
# to the output format that may change independently from the source tree and menu. For example,
# <NaturalDocs::Builder::HTML> needs to keep the CSS files in sync regardless of whether the source tree changed or not.
#
# Parameters:
#
# hasChanged - Whether the project has changed, such as source files or the menu file. If false, nothing else is going to be
# called except <EndBuild()>.
#
sub BeginBuild #(hasChanged)
{
};
#
# Function: EndBuild
#
# Define this function if the package needs to do anything at the end of the build process. This function will be called every time
# Natural Docs is run, even if the project hasn't changed. This allows you to manage dependencies specific to the output
# format that may change independently from the source tree. For example, <NaturalDocs::Builder::HTML> needs to keep the
# CSS files in sync regardless of whether the source tree changed or not.
#
# Parameters:
#
# hasChanged - Whether the project has changed, such as source files or the menu file. If false, the only other function that
# was called was <BeginBuild()>.
#
sub EndBuild #(hasChanged)
{
};
#
# Function: BuildIndex
#
# Define this function to create an index for the passed topic. You can get the index from
# <NaturalDocs::SymbolTable->Index()>.
#
# The reason it's not passed directly to this function is because indexes may be time-consuming to create. As such, they're
# generated on demand because some output packages may choose not to implement them.
#
# Parameters:
#
# topic - The <TopicType> to limit the index by.
#
sub BuildIndex #(topic)
{
};
#
# Function: PurgeFiles
#
# Define this function to make the package remove all output related to the passed files. These files no longer have Natural Docs
# content.
#
# Parameters:
#
# files - An existence hashref of the files to purge.
#
sub PurgeFiles #(files)
{
};
#
# Function: PurgeIndexes
#
# Define this function to make the package remove all output related to the passed indexes. These indexes are no longer part
# of the menu.
#
# Parameters:
#
# indexes - An existence hashref of the <TopicTypes> of the indexes to purge.
#
sub PurgeIndexes #(indexes)
{
};
#
# Function: UpdateMenu
#
# Define this function to make the package update the menu. It will only be called if the menu changed.
#
sub UpdateMenu
{
};
1;