CONSOLE_COMMAND("kill_pl","v[id]",CFGFLAG_SERVER,ConKillPlayer,this,"Kills player v and announces the kill")
CONSOLE_COMMAND("totele","i[number]",CFGFLAG_SERVER|CMDFLAG_TEST,ConToTeleporter,this,"Teleports you to teleporter v")
CONSOLE_COMMAND("totelecp","i[number]",CFGFLAG_SERVER|CMDFLAG_TEST,ConToCheckTeleporter,this,"Teleports you to checkpoint teleporter v")
CONSOLE_COMMAND("tele","v[id] ?i[number]",CFGFLAG_SERVER|CMDFLAG_TEST,ConTeleport,this,"Teleports you (or player v) to player i")
CONSOLE_COMMAND("addweapon","i[weapon-id]",CFGFLAG_SERVER|CMDFLAG_TEST,ConAddWeapon,this,"Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, rifle = 4, ninja = 5)")
CONSOLE_COMMAND("removeweapon","i[weapon-id]",CFGFLAG_SERVER|CMDFLAG_TEST,ConRemoveWeapon,this,"removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, rifle = 4)")
CONSOLE_COMMAND("shotgun","",CFGFLAG_SERVER|CMDFLAG_TEST,ConShotgun,this,"Gives a shotgun to you")
CONSOLE_COMMAND("grenade","",CFGFLAG_SERVER|CMDFLAG_TEST,ConGrenade,this,"Gives a grenade launcher to you")
CONSOLE_COMMAND("rifle","",CFGFLAG_SERVER|CMDFLAG_TEST,ConRifle,this,"Gives a rifle to you")
CONSOLE_COMMAND("weapons","",CFGFLAG_SERVER|CMDFLAG_TEST,ConWeapons,this,"Gives all weapons to you")
CONSOLE_COMMAND("unshotgun","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnShotgun,this,"Takes the shotgun from you")
CONSOLE_COMMAND("ungrenade","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnGrenade,this,"Takes the grenade launcher you")
CONSOLE_COMMAND("unrifle","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnRifle,this,"Takes the rifle from you")
CONSOLE_COMMAND("unweapons","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnWeapons,this,"Takes all weapons from you")
CONSOLE_COMMAND("ninja","",CFGFLAG_SERVER|CMDFLAG_TEST,ConNinja,this,"Makes you a ninja")
CONSOLE_COMMAND("super","",CFGFLAG_SERVER|CMDFLAG_TEST,ConSuper,this,"Makes you super")
CONSOLE_COMMAND("unsuper","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnSuper,this,"Removes super from you")
CONSOLE_COMMAND("unsolo","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnSolo,this,"Puts you out of solo part")
CONSOLE_COMMAND("undeep","",CFGFLAG_SERVER|CMDFLAG_TEST,ConUnDeep,this,"Puts you out of deep freeze")
CONSOLE_COMMAND("left","",CFGFLAG_SERVER|CMDFLAG_TEST,ConGoLeft,this,"Makes you move 1 tile left")
CONSOLE_COMMAND("right","",CFGFLAG_SERVER|CMDFLAG_TEST,ConGoRight,this,"Makes you move 1 tile right")
CONSOLE_COMMAND("up","",CFGFLAG_SERVER|CMDFLAG_TEST,ConGoUp,this,"Makes you move 1 tile up")
CONSOLE_COMMAND("down","",CFGFLAG_SERVER|CMDFLAG_TEST,ConGoDown,this,"Makes you move 1 tile down")
CONSOLE_COMMAND("move","i[x] i[y]",CFGFLAG_SERVER|CMDFLAG_TEST,ConMove,this,"Moves to the tile with x/y-number ii")
CONSOLE_COMMAND("move_raw","i[x] i[y]",CFGFLAG_SERVER|CMDFLAG_TEST,ConMoveRaw,this,"Moves to the point with x/y-coordinates ii")
CONSOLE_COMMAND("force_pause","i[id] i[seconds]",CFGFLAG_SERVER,ConForcePause,this,"Force i to pause for i seconds")
CONSOLE_COMMAND("force_unpause","i[id]",CFGFLAG_SERVER,ConForcePause,this,"Set force-pause timer of i to 0.")
CONSOLE_COMMAND("showothers","?i['0'|'1']",CFGFLAG_CHAT,ConShowOthers,this,"Whether to show players from other teams or not (off by default), optional i = 0 for off else for on")
CONSOLE_COMMAND("showall","?i['0'|'1']",CFGFLAG_CHAT,ConShowAll,this,"Whether to show players at any distance (off by default), optional i = 0 for off else for on")