2007-11-25 19:42:40 +00:00
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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2008-01-12 17:09:00 +00:00
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#ifndef GAME_MAPRES_COL_H
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#define GAME_MAPRES_COL_H
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2007-12-15 10:24:49 +00:00
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#include <game/g_vmath.h>
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2007-05-22 15:03:32 +00:00
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struct mapres_collision
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{
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int width;
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int height;
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int data_index;
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};
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int col_init(int dividor);
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int col_check_point(int x, int y);
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2007-12-16 20:31:33 +00:00
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int col_width();
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int col_height();
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2007-08-22 07:52:33 +00:00
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bool col_intersect_line(vec2 pos0, vec2 pos1, vec2 *out);
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2008-01-12 17:09:00 +00:00
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#endif
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