ddnet/src/game/client/components/menus_demo.cpp

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2010-11-20 10:37:14 +00:00
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/math.h>
#include <base/tl/string.h>
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#include <engine/demo.h>
#include <engine/keys.h>
#include <engine/graphics.h>
#include <engine/textrender.h>
#include <engine/storage.h>
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#include <game/client/render.h>
#include <game/client/gameclient.h>
#include <game/localization.h>
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#include <game/client/ui.h>
#include <game/generated/client_data.h>
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#include "menus.h"
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int CMenus::DoButton_DemoPlayer(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
{
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RenderTools()->DrawUIRect(pRect, vec4(1,1,1, Checked ? 0.10f : 0.5f)*ButtonColorMul(pID), CUI::CORNER_ALL, 5.0f);
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UI()->DoLabel(pRect, pText, 14.0f, 0);
return UI()->DoButtonLogic(pID, pText, Checked, pRect);
}
int CMenus::DoButton_DemoPlayer_Sprite(const void *pID, int SpriteID, int Checked, const CUIRect *pRect)
{
RenderTools()->DrawUIRect(pRect, vec4(1,1,1, Checked ? 0.10f : 0.5f)*ButtonColorMul(pID), CUI::CORNER_ALL, 5.0f);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_DEMOBUTTONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SpriteID);
IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
return UI()->DoButtonLogic(pID, "", Checked, pRect);
}
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void CMenus::RenderDemoPlayer(CUIRect MainView)
{
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const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();
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const float SeekBarHeight = 15.0f;
const float ButtonbarHeight = 20.0f;
const float NameBarHeight = 20.0f;
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const float Margins = 5.0f;
float TotalHeight;
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if(m_MenuActive)
TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;
else
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TotalHeight = SeekBarHeight+Margins*2;
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MainView.HSplitBottom(TotalHeight, 0, &MainView);
MainView.VSplitLeft(250.0f, 0, &MainView);
MainView.VSplitRight(250.0f, &MainView, 0);
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RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);
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MainView.Margin(5.0f, &MainView);
CUIRect SeekBar, ButtonBar, NameBar;
int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;
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if(m_MenuActive)
{
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MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
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NameBar.HSplitTop(4.0f, 0, &NameBar);
}
else
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SeekBar = MainView;
// do seekbar
{
static int s_SeekBarID = 0;
void *id = &s_SeekBarID;
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char aBuffer[128];
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RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f);
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float Amount = CurrentTick/(float)TotalTicks;
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CUIRect FilledBar = SeekBar;
FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount;
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RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f);
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str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d",
CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60,
TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60);
UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0);
// do the logic
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int Inside = UI()->MouseInside(&SeekBar);
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if(UI()->ActiveItem() == id)
{
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if(!UI()->MouseButton(0))
UI()->SetActiveItem(0);
else
{
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static float PrevAmount = 0.0f;
float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w;
if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.01f)
{
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PrevAmount = Amount;
m_pClient->OnReset();
m_pClient->m_SuppressEvents = true;
DemoPlayer()->SetPos(Amount);
m_pClient->m_SuppressEvents = false;
}
}
}
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else if(UI()->HotItem() == id)
{
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if(UI()->MouseButton(0))
UI()->SetActiveItem(id);
}
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if(Inside)
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UI()->SetHotItem(id);
}
if(CurrentTick == TotalTicks)
{
m_pClient->OnReset();
DemoPlayer()->Pause();
DemoPlayer()->SetPos(0);
}
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if(m_MenuActive)
{
// do buttons
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CUIRect Button;
// combined play and pause button
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ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
static int s_PlayPauseButton = 0;
if(!pInfo->m_Paused)
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{
if(DoButton_DemoPlayer_Sprite(&s_PlayPauseButton, SPRITE_DEMOBUTTON_PAUSE, pInfo->m_Paused, &Button))
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DemoPlayer()->Pause();
}
else
{
if(DoButton_DemoPlayer_Sprite(&s_PlayPauseButton, SPRITE_DEMOBUTTON_PLAY, !pInfo->m_Paused, &Button))
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DemoPlayer()->Unpause();
}
// stop button
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ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
static int s_ResetButton = 0;
if(DoButton_DemoPlayer_Sprite(&s_ResetButton, SPRITE_DEMOBUTTON_STOP, false, &Button))
{
m_pClient->OnReset();
DemoPlayer()->Pause();
DemoPlayer()->SetPos(0);
}
// slowdown
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ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
static int s_SlowDownButton = 0;
if(DoButton_DemoPlayer_Sprite(&s_SlowDownButton, SPRITE_DEMOBUTTON_SLOWER, 0, &Button))
{
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if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
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else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
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else DemoPlayer()->SetSpeed(0.05f);
}
// fastforward
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ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
static int s_FastForwardButton = 0;
if(DoButton_DemoPlayer_Sprite(&s_FastForwardButton, SPRITE_DEMOBUTTON_FASTER, 0, &Button))
{
if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
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else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
else DemoPlayer()->SetSpeed(8.0f);
}
// speed meter
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ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar);
char aBuffer[64];
if(pInfo->m_Speed >= 1.0f)
str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed);
else
str_format(aBuffer, sizeof(aBuffer), "x%.2f", pInfo->m_Speed);
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UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1);
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// close button
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ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button);
static int s_ExitButton = 0;
if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button))
Client()->Disconnect();
// demo name
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "Demofile: %s", DemoPlayer()->GetDemoName());
CTextCursor Cursor;
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TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = MainView.w;
TextRender()->TextEx(&Cursor, aBuf, -1);
}
}
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static CUIRect gs_ListBoxOriginalView;
static CUIRect gs_ListBoxView;
static float gs_ListBoxRowHeight;
static int gs_ListBoxItemIndex;
static int gs_ListBoxSelectedIndex;
static int gs_ListBoxNewSelected;
static int gs_ListBoxDoneEvents;
static int gs_ListBoxNumItems;
static int gs_ListBoxItemsPerRow;
static float gs_ListBoxScrollValue;
static bool gs_ListBoxItemActivated;
void CMenus::UiDoListboxStart(void *pID, const CUIRect *pRect, float RowHeight, const char *pTitle, const char *pBottomText, int NumItems,
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int ItemsPerRow, int SelectedIndex, float ScrollValue)
{
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CUIRect Scroll, Row;
CUIRect View = *pRect;
CUIRect Header, Footer;
// draw header
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View.HSplitTop(ms_ListheaderHeight, &Header, &View);
RenderTools()->DrawUIRect(&Header, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f);
UI()->DoLabel(&Header, pTitle, Header.h*ms_FontmodHeight, 0);
// draw footers
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View.HSplitBottom(ms_ListheaderHeight, &View, &Footer);
RenderTools()->DrawUIRect(&Footer, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f);
Footer.VSplitLeft(10.0f, 0, &Footer);
UI()->DoLabel(&Footer, pBottomText, Header.h*ms_FontmodHeight, 0);
// background
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RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0);
// prepare the scroll
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View.VSplitRight(15, &View, &Scroll);
// setup the variables
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gs_ListBoxOriginalView = View;
gs_ListBoxSelectedIndex = SelectedIndex;
gs_ListBoxNewSelected = SelectedIndex;
gs_ListBoxItemIndex = 0;
gs_ListBoxRowHeight = RowHeight;
gs_ListBoxNumItems = NumItems;
gs_ListBoxItemsPerRow = ItemsPerRow;
gs_ListBoxDoneEvents = 0;
gs_ListBoxScrollValue = ScrollValue;
gs_ListBoxItemActivated = false;
// do the scrollbar
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View.HSplitTop(gs_ListBoxRowHeight, &Row, 0);
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int NumViewable = (int)(gs_ListBoxOriginalView.h/Row.h) + 1;
int Num = (NumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1;
if(Num < 0)
Num = 0;
if(Num > 0)
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
gs_ListBoxScrollValue -= 3.0f/Num;
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if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
gs_ListBoxScrollValue += 3.0f/Num;
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if(gs_ListBoxScrollValue < 0.0f) gs_ListBoxScrollValue = 0.0f;
if(gs_ListBoxScrollValue > 1.0f) gs_ListBoxScrollValue = 1.0f;
}
Scroll.HMargin(5.0f, &Scroll);
gs_ListBoxScrollValue = DoScrollbarV(pID, &Scroll, gs_ListBoxScrollValue);
// the list
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gs_ListBoxView = gs_ListBoxOriginalView;
gs_ListBoxView.VMargin(5.0f, &gs_ListBoxView);
UI()->ClipEnable(&gs_ListBoxView);
gs_ListBoxView.y -= gs_ListBoxScrollValue*Num*Row.h;
}
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CMenus::CListboxItem CMenus::UiDoListboxNextRow()
{
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static CUIRect s_RowView;
CListboxItem Item = {0};
if(gs_ListBoxItemIndex%gs_ListBoxItemsPerRow == 0)
gs_ListBoxView.HSplitTop(gs_ListBoxRowHeight /*-2.0f*/, &s_RowView, &gs_ListBoxView);
s_RowView.VSplitLeft(s_RowView.w/(gs_ListBoxItemsPerRow-gs_ListBoxItemIndex%gs_ListBoxItemsPerRow)/(UI()->Scale()), &Item.m_Rect, &s_RowView);
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Item.m_Visible = 1;
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//item.rect = row;
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Item.m_HitRect = Item.m_Rect;
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//CUIRect select_hit_box = item.rect;
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if(gs_ListBoxSelectedIndex == gs_ListBoxItemIndex)
Item.m_Selected = 1;
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// make sure that only those in view can be selected
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if(Item.m_Rect.y+Item.m_Rect.h > gs_ListBoxOriginalView.y)
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{
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if(Item.m_HitRect.y < Item.m_HitRect.y) // clip the selection
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{
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Item.m_HitRect.h -= gs_ListBoxOriginalView.y-Item.m_HitRect.y;
Item.m_HitRect.y = gs_ListBoxOriginalView.y;
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}
}
else
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Item.m_Visible = 0;
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// check if we need to do more
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if(Item.m_Rect.y > gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h)
Item.m_Visible = 0;
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gs_ListBoxItemIndex++;
return Item;
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}
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CMenus::CListboxItem CMenus::UiDoListboxNextItem(void *pId, bool Selected)
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{
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int ThisItemIndex = gs_ListBoxItemIndex;
if(Selected)
{
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if(gs_ListBoxSelectedIndex == gs_ListBoxNewSelected)
gs_ListBoxNewSelected = ThisItemIndex;
gs_ListBoxSelectedIndex = ThisItemIndex;
}
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CListboxItem Item = UiDoListboxNextRow();
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if(Item.m_Visible && UI()->DoButtonLogic(pId, "", gs_ListBoxSelectedIndex == gs_ListBoxItemIndex, &Item.m_HitRect))
gs_ListBoxNewSelected = ThisItemIndex;
// process input, regard selected index
if(gs_ListBoxSelectedIndex == ThisItemIndex)
{
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if(!gs_ListBoxDoneEvents)
{
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gs_ListBoxDoneEvents = 1;
if(m_EnterPressed || (Input()->MouseDoubleClick() && UI()->ActiveItem() == pId))
{
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gs_ListBoxItemActivated = true;
UI()->SetActiveItem(0);
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}
else
{
for(int i = 0; i < m_NumInputEvents; i++)
{
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int NewIndex = -1;
if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS)
{
if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = gs_ListBoxNewSelected + 1;
if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = gs_ListBoxNewSelected - 1;
}
if(NewIndex > -1 && NewIndex < gs_ListBoxNumItems)
{
// scroll
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float Offset = (NewIndex/gs_ListBoxItemsPerRow-gs_ListBoxNewSelected/gs_ListBoxItemsPerRow)*gs_ListBoxRowHeight;
int Scroll = gs_ListBoxOriginalView.y > Item.m_Rect.y+Offset ? -1 :
gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h < Item.m_Rect.y+Item.m_Rect.h+Offset ? 1 : 0;
if(Scroll)
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{
int NumViewable = (int)(gs_ListBoxOriginalView.h/gs_ListBoxRowHeight) + 1;
int ScrollNum = (gs_ListBoxNumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1;
if(Scroll < 0)
{
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int Num = (gs_ListBoxOriginalView.y-Item.m_Rect.y-Offset+gs_ListBoxRowHeight-1.0f)/gs_ListBoxRowHeight;
gs_ListBoxScrollValue -= (1.0f/ScrollNum)*Num;
}
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else
{
int Num = (Item.m_Rect.y+Item.m_Rect.h+Offset-(gs_ListBoxOriginalView.y+gs_ListBoxOriginalView.h)+gs_ListBoxRowHeight-1.0f)/
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gs_ListBoxRowHeight;
gs_ListBoxScrollValue += (1.0f/ScrollNum)*Num;
}
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if(gs_ListBoxScrollValue < 0.0f) gs_ListBoxScrollValue = 0.0f;
if(gs_ListBoxScrollValue > 1.0f) gs_ListBoxScrollValue = 1.0f;
}
gs_ListBoxNewSelected = NewIndex;
}
}
}
}
//selected_index = i;
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CUIRect r = Item.m_Rect;
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r.Margin(1.5f, &r);
RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f);
}
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return Item;
}
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int CMenus::UiDoListboxEnd(float *pScrollValue, bool *pItemActivated)
{
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UI()->ClipDisable();
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if(pScrollValue)
*pScrollValue = gs_ListBoxScrollValue;
if(pItemActivated)
*pItemActivated = gs_ListBoxItemActivated;
return gs_ListBoxNewSelected;
}
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void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
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CMenus *pSelf = (CMenus *)pUser;
int Length = str_length(pName);
if((pName[0] == '.' && (pName[1] == 0 ||
(pName[1] == '.' && pName[2] == 0 && !str_comp(pSelf->m_aCurrentDemoFolder, "demos")))) ||
(!IsDir && (Length < 5 || str_comp(pName+Length-5, ".demo"))))
return;
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CDemoItem Item;
str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
if(IsDir)
{
str_format(Item.m_aName, sizeof(Item.m_aName), "%s/", pName);
Item.m_aMap[0] = 0;
Item.m_Valid = false;
}
else
{
str_copy(Item.m_aName, pName, min(static_cast<int>(sizeof(Item.m_aName)), Length-4));
Item.m_InfosLoaded = false;
}
Item.m_IsDir = IsDir != 0;
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Item.m_StorageType = StorageType;
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pSelf->m_lDemos.add(Item);
}
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void CMenus::DemolistPopulate()
{
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m_lDemos.clear();
if(!str_comp(m_aCurrentDemoFolder, "demos"))
m_DemolistStorageType = IStorage::TYPE_ALL;
Storage()->ListDirectory(m_DemolistStorageType, m_aCurrentDemoFolder, DemolistFetchCallback, this);
}
void CMenus::DemolistOnUpdate(bool Reset)
{
m_DemolistSelectedIndex = Reset ? m_lDemos.size() > 0 ? 0 : -1 :
m_DemolistSelectedIndex >= m_lDemos.size() ? m_lDemos.size()-1 : m_DemolistSelectedIndex;
m_DemolistSelectedIsDir = m_DemolistSelectedIndex < 0 ? false : m_lDemos[m_DemolistSelectedIndex].m_IsDir;
}
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void CMenus::RenderDemoList(CUIRect MainView)
{
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static int s_Inited = 0;
if(!s_Inited)
{
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DemolistPopulate();
DemolistOnUpdate(true);
s_Inited = 1;
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}
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char aFooterLabel[128] = {0};
if(m_DemolistSelectedIndex >= 0)
{
CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex];
if(str_comp(Item->m_aFilename, "..") == 0)
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str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel));
else if(m_DemolistSelectedIsDir)
str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel));
else
{
if(!Item->m_InfosLoaded)
{
char aBuffer[512];
str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename);
Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, Item->m_aMap, sizeof(Item->m_aMap));
Item->m_InfosLoaded = true;
}
if(!Item->m_Valid)
str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel));
else
str_format(aFooterLabel, sizeof(aFooterLabel), "%s: %s", Localize("Map"), Item->m_aMap);
}
}
// render background
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RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
MainView.Margin(10.0f, &MainView);
CUIRect ButtonBar, RefreshRect, PlayRect, DeleteRect, FileIcon;
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MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar);
ButtonBar.HSplitTop(5.0f, 0, &ButtonBar);
ButtonBar.VSplitRight(130.0f, &ButtonBar, &PlayRect);
ButtonBar.VSplitLeft(130.0f, &RefreshRect, &ButtonBar);
ButtonBar.VSplitLeft(10.0f, &DeleteRect, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &DeleteRect, &ButtonBar);
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static int s_DemoListId = 0;
static float s_ScrollValue = 0;
UiDoListboxStart(&s_DemoListId, &MainView, 17.0f, Localize("Demos"), aFooterLabel, m_lDemos.size(), 1, m_DemolistSelectedIndex, s_ScrollValue);
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for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front())
{
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CListboxItem Item = UiDoListboxNextItem((void*)(&r.front()));
if(Item.m_Visible)
{
Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Item.m_Rect);
Item.m_Rect.VSplitLeft(5.0f, 0, &Item.m_Rect);
DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &FileIcon);
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UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight, -1);
}
}
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bool Activated = false;
m_DemolistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated);
DemolistOnUpdate(false);
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static int s_RefreshButton = 0;
if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect))
{
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DemolistPopulate();
DemolistOnUpdate(false);
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}
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static int s_PlayButton = 0;
if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &PlayRect) || Activated)
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{
if(m_DemolistSelectedIndex >= 0)
{
if(m_DemolistSelectedIsDir) // folder
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{
if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder
fs_parent_dir(m_aCurrentDemoFolder);
else // sub folder
{
char aTemp[256];
str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp));
str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType;
}
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DemolistPopulate();
DemolistOnUpdate(true);
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}
else // file
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{
char aBuf[512];
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str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType);
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if(pError)
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PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok"));
else
{
UI()->SetActiveItem(0);
return;
}
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}
}
}
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if(!m_DemolistSelectedIsDir)
{
static int s_DeleteButton = 0;
if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &DeleteRect) || m_DeletePressed)
{
if(m_DemolistSelectedIndex >= 0)
{
UI()->SetActiveItem(0);
m_Popup = POPUP_DELETE_DEMO;
}
}
}
}