2007-05-24 20:54:08 +00:00
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#include "../../engine/interface.h"
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2007-05-22 15:03:32 +00:00
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#include "mapres_tilemap.h"
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#include "mapres_image.h"
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2007-05-24 20:54:08 +00:00
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#include "../mapres.h"
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2007-05-22 15:03:32 +00:00
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int tilemap_init()
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{
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return 0;
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}
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void tilemap_render(float scale, int fg)
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{
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if(!map_is_loaded())
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return;
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// fetch indecies
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int start, num;
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map_get_type(MAPRES_TILEMAP, &start, &num);
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// render tilemaps
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int passed_main = 0;
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for(int t = 0; t < num; t++)
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{
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mapres_tilemap *tmap = (mapres_tilemap *)map_get_item(start+t,0,0);
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unsigned char *data = (unsigned char *)map_get_data(tmap->data);
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if(tmap->main)
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passed_main = 1;
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if((fg && passed_main) || (!fg && !passed_main))
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{
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gfx_texture_set(img_get(tmap->image));
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gfx_quads_begin();
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int c = 0;
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float frac = (1.0f/1024.0f); //2.0f;
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for(int y = 0; y < tmap->height; y++)
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for(int x = 0; x < tmap->width; x++, c++)
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{
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unsigned char d = data[c*2];
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if(d)
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{
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gfx_quads_setsubset(
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(d%16)/16.0f+frac,
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(d/16)/16.0f+frac,
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(d%16)/16.0f+1.0f/16.0f-frac,
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(d/16)/16.0f+1.0f/16.0f-frac);
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gfx_quads_drawTL(x*scale, y*scale, scale, scale);
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}
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}
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gfx_quads_end();
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}
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}
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}
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