ddnet/src/game/client/ui.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
#include <base/system.h>
#include "ui.h"
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#include <engine/graphics.h>
#include <engine/shared/config.h>
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#include <engine/textrender.h>
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void CUIElement::Init(CUI *pUI)
{
pUI->AddUIElement(this);
}
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CUIElement::SUIElementRect::SUIElementRect() :
m_UIRectQuadContainer(-1), m_UITextContainer(-1), m_X(-1), m_Y(-1), m_Width(-1), m_Height(-1)
{
mem_zero(&m_Cursor, sizeof(m_Cursor));
mem_zero(&m_TextColor, sizeof(m_TextColor));
mem_zero(&m_TextOutlineColor, sizeof(m_TextOutlineColor));
}
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/********************************************************
UI
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*********************************************************/
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CUI::CUI()
{
m_pHotItem = 0;
m_pActiveItem = 0;
m_pLastActiveItem = 0;
m_pBecommingHotItem = 0;
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m_MouseX = 0;
m_MouseY = 0;
m_MouseWorldX = 0;
m_MouseWorldY = 0;
m_MouseButtons = 0;
m_LastMouseButtons = 0;
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m_Screen.x = 0;
m_Screen.y = 0;
m_Screen.w = 848.0f;
m_Screen.h = 480.0f;
}
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CUI::~CUI()
{
for(CUIElement *&pEl : m_OwnUIElements)
{
delete pEl;
}
m_OwnUIElements.clear();
}
CUIElement *CUI::GetNewUIElement()
{
CUIElement *pNewEl = new CUIElement(this);
m_OwnUIElements.push_back(pNewEl);
return pNewEl;
}
void CUI::AddUIElement(CUIElement *pElement)
{
m_UIElements.push_back(pElement);
}
void CUI::ResetUIElement(CUIElement &UIElement)
{
for(CUIElement::SUIElementRect &Rect : UIElement.m_UIRects)
{
if(Rect.m_UIRectQuadContainer != -1)
Graphics()->DeleteQuadContainer(Rect.m_UIRectQuadContainer);
Rect.m_UIRectQuadContainer = -1;
if(Rect.m_UITextContainer != -1)
TextRender()->DeleteTextContainer(Rect.m_UITextContainer);
Rect.m_UITextContainer = -1;
}
UIElement.Clear();
}
void CUI::OnElementsReset()
{
for(CUIElement *pEl : m_UIElements)
{
ResetUIElement(*pEl);
}
}
void CUI::OnWindowResize()
{
OnElementsReset();
}
void CUI::OnLanguageChange()
{
OnElementsReset();
}
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int CUI::Update(float Mx, float My, float Mwx, float Mwy, int Buttons)
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{
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m_MouseDeltaX = Mx - m_MouseX;
m_MouseDeltaY = My - m_MouseY;
m_MouseX = Mx;
m_MouseY = My;
m_MouseWorldX = Mwx;
m_MouseWorldY = Mwy;
m_LastMouseButtons = m_MouseButtons;
m_MouseButtons = Buttons;
m_pHotItem = m_pBecommingHotItem;
if(m_pActiveItem)
m_pHotItem = m_pActiveItem;
m_pBecommingHotItem = 0;
return 0;
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}
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int CUI::MouseInside(const CUIRect *r) const
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{
if(m_MouseX >= r->x && m_MouseX < r->x + r->w && m_MouseY >= r->y && m_MouseY < r->y + r->h)
return 1;
return 0;
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}
void CUI::ConvertMouseMove(float *x, float *y) const
{
float Fac = (float)(g_Config.m_UiMousesens) / g_Config.m_InpMousesens;
*x = *x * Fac;
*y = *y * Fac;
}
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CUIRect *CUI::Screen()
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{
float Aspect = Graphics()->ScreenAspect();
float w, h;
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h = 600;
w = Aspect * h;
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m_Screen.w = w;
m_Screen.h = h;
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return &m_Screen;
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}
float CUI::PixelSize()
{
return Screen()->w / Graphics()->ScreenWidth();
}
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void CUI::SetScale(float s)
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{
g_Config.m_UiScale = (int)(s * 100.0f);
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}
float CUI::Scale() const
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{
return g_Config.m_UiScale / 100.0f;
}
float CUIRect::Scale() const
{
return g_Config.m_UiScale / 100.0f;
}
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void CUI::ClipEnable(const CUIRect *r)
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{
float XScale = Graphics()->ScreenWidth() / Screen()->w;
float YScale = Graphics()->ScreenHeight() / Screen()->h;
Graphics()->ClipEnable((int)(r->x * XScale), (int)(r->y * YScale), (int)(r->w * XScale), (int)(r->h * YScale));
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}
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void CUI::ClipDisable()
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{
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Graphics()->ClipDisable();
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}
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void CUIRect::HSplitMid(CUIRect *pTop, CUIRect *pBottom) const
{
CUIRect r = *this;
float Cut = r.h / 2;
if(pTop)
{
pTop->x = r.x;
pTop->y = r.y;
pTop->w = r.w;
pTop->h = Cut;
}
if(pBottom)
{
pBottom->x = r.x;
pBottom->y = r.y + Cut;
pBottom->w = r.w;
pBottom->h = r.h - Cut;
}
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}
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void CUIRect::HSplitTop(float Cut, CUIRect *pTop, CUIRect *pBottom) const
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{
CUIRect r = *this;
Cut *= Scale();
if(pTop)
{
pTop->x = r.x;
pTop->y = r.y;
pTop->w = r.w;
pTop->h = Cut;
}
if(pBottom)
{
pBottom->x = r.x;
pBottom->y = r.y + Cut;
pBottom->w = r.w;
pBottom->h = r.h - Cut;
}
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}
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void CUIRect::HSplitBottom(float Cut, CUIRect *pTop, CUIRect *pBottom) const
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{
CUIRect r = *this;
Cut *= Scale();
if(pTop)
{
pTop->x = r.x;
pTop->y = r.y;
pTop->w = r.w;
pTop->h = r.h - Cut;
}
if(pBottom)
{
pBottom->x = r.x;
pBottom->y = r.y + r.h - Cut;
pBottom->w = r.w;
pBottom->h = Cut;
}
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}
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void CUIRect::VSplitMid(CUIRect *pLeft, CUIRect *pRight) const
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{
CUIRect r = *this;
float Cut = r.w / 2;
// Cut *= Scale();
if(pLeft)
{
pLeft->x = r.x;
pLeft->y = r.y;
pLeft->w = Cut;
pLeft->h = r.h;
}
if(pRight)
{
pRight->x = r.x + Cut;
pRight->y = r.y;
pRight->w = r.w - Cut;
pRight->h = r.h;
}
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}
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void CUIRect::VSplitLeft(float Cut, CUIRect *pLeft, CUIRect *pRight) const
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{
CUIRect r = *this;
Cut *= Scale();
if(pLeft)
{
pLeft->x = r.x;
pLeft->y = r.y;
pLeft->w = Cut;
pLeft->h = r.h;
}
if(pRight)
{
pRight->x = r.x + Cut;
pRight->y = r.y;
pRight->w = r.w - Cut;
pRight->h = r.h;
}
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}
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void CUIRect::VSplitRight(float Cut, CUIRect *pLeft, CUIRect *pRight) const
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{
CUIRect r = *this;
Cut *= Scale();
if(pLeft)
{
pLeft->x = r.x;
pLeft->y = r.y;
pLeft->w = r.w - Cut;
pLeft->h = r.h;
}
if(pRight)
{
pRight->x = r.x + r.w - Cut;
pRight->y = r.y;
pRight->w = Cut;
pRight->h = r.h;
}
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}
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void CUIRect::Margin(float Cut, CUIRect *pOtherRect) const
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{
CUIRect r = *this;
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Cut *= Scale();
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pOtherRect->x = r.x + Cut;
pOtherRect->y = r.y + Cut;
pOtherRect->w = r.w - 2 * Cut;
pOtherRect->h = r.h - 2 * Cut;
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}
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void CUIRect::VMargin(float Cut, CUIRect *pOtherRect) const
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{
CUIRect r = *this;
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Cut *= Scale();
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pOtherRect->x = r.x + Cut;
pOtherRect->y = r.y;
pOtherRect->w = r.w - 2 * Cut;
pOtherRect->h = r.h;
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}
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void CUIRect::HMargin(float Cut, CUIRect *pOtherRect) const
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{
CUIRect r = *this;
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Cut *= Scale();
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pOtherRect->x = r.x;
pOtherRect->y = r.y + Cut;
pOtherRect->w = r.w;
pOtherRect->h = r.h - 2 * Cut;
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}
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int CUI::DoButtonLogic(const void *pID, const char *pText, int Checked, const CUIRect *pRect)
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{
return DoButtonLogic(pID, Checked, pRect);
}
int CUI::DoButtonLogic(const void *pID, int Checked, const CUIRect *pRect)
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{
// logic
int ReturnValue = 0;
int Inside = MouseInside(pRect);
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static int ButtonUsed = 0;
if(ActiveItem() == pID)
{
if(!MouseButton(ButtonUsed))
{
if(Inside && Checked >= 0)
ReturnValue = 1 + ButtonUsed;
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SetActiveItem(0);
}
}
else if(HotItem() == pID)
{
for(int i = 0; i < 3; ++i)
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{
if(MouseButton(i))
{
SetActiveItem(pID);
ButtonUsed = i;
}
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}
}
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if(Inside)
SetHotItem(pID);
return ReturnValue;
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}
int CUI::DoPickerLogic(const void *pID, const CUIRect *pRect, float *pX, float *pY)
{
int Inside = MouseInside(pRect);
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if(Inside)
SetHotItem(pID);
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if(HotItem() == pID && MouseButtonClicked(0))
SetActiveItem(pID);
if(ActiveItem() == pID && !MouseButton(0))
SetActiveItem(0);
if(ActiveItem() != pID)
return 0;
if(pX)
*pX = clamp(m_MouseX - pRect->x, 0.0f, pRect->w) / Scale();
if(pY)
*pY = clamp(m_MouseY - pRect->y, 0.0f, pRect->h) / Scale();
return 1;
}
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/*
int CUI::DoButton(const void *id, const char *text, int checked, const CUIRect *r, ui_draw_button_func draw_func, const void *extra)
{
// logic
int ret = 0;
int inside = ui_MouseInside(r);
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static int button_used = 0;
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if(ui_ActiveItem() == id)
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{
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if(!ui_MouseButton(button_used))
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{
if(inside && checked >= 0)
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ret = 1+button_used;
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ui_SetActiveItem(0);
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}
}
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else if(ui_HotItem() == id)
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{
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if(ui_MouseButton(0))
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{
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ui_SetActiveItem(id);
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button_used = 0;
}
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if(ui_MouseButton(1))
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{
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ui_SetActiveItem(id);
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button_used = 1;
}
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}
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if(inside)
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ui_SetHotItem(id);
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if(draw_func)
draw_func(id, text, checked, r, extra);
return ret;
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}*/
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void CUI::DoLabel(const CUIRect *r, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically)
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{
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float AlignedSize = 0;
float MaxCharacterHeightInLine = 0;
float tw = TextRender()->TextWidth(0, Size, pText, -1, MaxWidth, &AlignedSize, &MaxCharacterHeightInLine);
float AlignmentVert = r->y + (r->h - AlignedSize) / 2.f;
if(AlignVertically == 0)
{
AlignmentVert = r->y + (r->h - AlignedSize) / 2.f - (AlignedSize - MaxCharacterHeightInLine) / 2.f;
}
if(Align == 0)
{
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TextRender()->Text(0, r->x + (r->w - tw) / 2.f, AlignmentVert, Size, pText, MaxWidth);
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}
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else if(Align < 0)
{
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TextRender()->Text(0, r->x, AlignmentVert, Size, pText, MaxWidth);
}
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else if(Align > 0)
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{
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TextRender()->Text(0, r->x + r->w - tw, AlignmentVert, Size, pText, MaxWidth);
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}
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}
void CUI::DoLabelScaled(const CUIRect *r, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically)
{
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DoLabel(r, pText, Size * Scale(), Align, MaxWidth, AlignVertically);
}
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void CUI::DoLabel(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, int StrLen, CTextCursor *pReadCursor)
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{
float AlignedSize = 0;
float MaxCharacterHeightInLine = 0;
float tw = TextRender()->TextWidth(0, Size, pText, -1, MaxWidth, &AlignedSize, &MaxCharacterHeightInLine);
float AlignmentVert = pRect->y + (pRect->h - AlignedSize) / 2.f;
float AlignmentHori = 0;
CTextCursor Cursor;
int Flags = TEXTFLAG_RENDER | (StopAtEnd ? TEXTFLAG_STOP_AT_END : 0);
if(AlignVertically == 0)
{
AlignmentVert = pRect->y + (pRect->h - AlignedSize) / 2.f - (AlignedSize - MaxCharacterHeightInLine) / 2.f;
}
if(Align == 0)
{
AlignmentHori = pRect->x + (pRect->w - tw) / 2.f;
}
else if(Align < 0)
{
AlignmentHori = pRect->x;
}
else if(Align > 0)
{
AlignmentHori = pRect->x + pRect->w - tw;
}
if(pReadCursor)
{
Cursor = *pReadCursor;
}
else
{
TextRender()->SetCursor(&Cursor, AlignmentHori, AlignmentVert, Size, Flags);
}
Cursor.m_LineWidth = MaxWidth;
RectEl.m_UITextContainer = TextRender()->CreateTextContainer(&Cursor, pText, StrLen);
RectEl.m_Cursor = Cursor;
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RectEl.m_TextColor = TextRender()->GetTextColor();
RectEl.m_TextOutlineColor = TextRender()->GetTextOutlineColor();
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}
void CUI::DoLabelStreamed(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, int StrLen, CTextCursor *pReadCursor)
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{
bool NeedsRecreate = false;
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bool ColorChanged = RectEl.m_TextColor != TextRender()->GetTextColor() || RectEl.m_TextOutlineColor != TextRender()->GetTextOutlineColor();
if(RectEl.m_UITextContainer == -1 || RectEl.m_X != pRect->x || RectEl.m_Y != pRect->y || RectEl.m_Width != pRect->w || RectEl.m_Height != pRect->h || ColorChanged)
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{
NeedsRecreate = true;
}
else
{
if(StrLen <= -1)
{
if(str_comp(RectEl.m_Text.c_str(), pText) != 0)
NeedsRecreate = true;
}
else
{
if(StrLen != (int)RectEl.m_Text.size() || str_comp_num(RectEl.m_Text.c_str(), pText, StrLen) != 0)
NeedsRecreate = true;
}
}
if(NeedsRecreate)
{
if(RectEl.m_UITextContainer != -1)
TextRender()->DeleteTextContainer(RectEl.m_UITextContainer);
RectEl.m_UITextContainer = -1;
RectEl.m_X = pRect->x;
RectEl.m_Y = pRect->y;
RectEl.m_Width = pRect->w;
RectEl.m_Height = pRect->h;
if(StrLen > 0)
RectEl.m_Text = std::string(pText, StrLen);
else if(StrLen < 0)
RectEl.m_Text = pText;
else
RectEl.m_Text.clear();
DoLabel(RectEl, pRect, pText, Size, Align, MaxWidth, AlignVertically, StopAtEnd, StrLen, pReadCursor);
}
STextRenderColor ColorText(TextRender()->DefaultTextColor());
STextRenderColor ColorTextOutline(TextRender()->DefaultTextOutlineColor());
if(RectEl.m_UITextContainer != -1)
TextRender()->RenderTextContainer(RectEl.m_UITextContainer, &ColorText, &ColorTextOutline);
}