2010-11-20 10:37:14 +00:00
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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2010-05-29 07:25:38 +00:00
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#ifndef ENGINE_EDITOR_H
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#define ENGINE_EDITOR_H
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#include "kernel.h"
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class IEditor : public IInterface
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{
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MACRO_INTERFACE("editor", 0)
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public:
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virtual ~IEditor() {}
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virtual void Init() = 0;
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2022-06-15 15:37:22 +00:00
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virtual void OnUpdate() = 0;
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virtual void OnRender() = 0;
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2021-02-08 21:26:26 +00:00
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virtual bool HasUnsavedData() const = 0;
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2022-11-03 19:17:06 +00:00
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virtual bool Load(const char *pFilename, int StorageType) = 0;
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virtual bool Save(const char *pFilename) = 0;
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2019-04-05 23:15:02 +00:00
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virtual void UpdateMentions() = 0;
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virtual void ResetMentions() = 0;
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2010-05-29 07:25:38 +00:00
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};
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extern IEditor *CreateEditor();
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#endif
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