ddnet/src/game/version.h

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_VERSION_H
#define GAME_VERSION_H
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#include "generated/nethash.cpp"
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#define GAME_VERSION "0.6 trunk"
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#define GAME_NETVERSION "0.6 " GAME_NETVERSION_HASH
static const char GAME_RELEASE_VERSION[8] = {'0', '.', '6', '1', 0};
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#endif