mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 10:38:20 +00:00
22 lines
569 B
Rust
22 lines
569 B
Rust
|
//! DDNet's engine interfaces, Rust part.
|
||
|
//!
|
||
|
//! DDNet's code base is separated into three major parts, `base`, `engine` and
|
||
|
//! `game`.
|
||
|
//!
|
||
|
//! The engine consists of game-independent code such as display setup,
|
||
|
//! low-level network protocol, low-level map format, etc.
|
||
|
//!
|
||
|
//! This crate in particular corresponds to the `src/engine/shared` directory
|
||
|
//! that contains code shared between client, server and other components.
|
||
|
|
||
|
#![warn(missing_docs)]
|
||
|
|
||
|
#[cfg(test)]
|
||
|
extern crate ddnet_test;
|
||
|
|
||
|
mod config;
|
||
|
mod rust_version;
|
||
|
|
||
|
pub use config::*;
|
||
|
pub use rust_version::*;
|