ddnet/src/game/ddracecommands.h

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#ifndef GAME_SERVER_DDRACECOMMANDS_H
#define GAME_SERVER_DDRACECOMMANDS_H
#undef GAME_SERVER_DDRACECOMMANDS_H // this file can be included several times
#ifndef CONSOLE_COMMAND
#define CONSOLE_COMMAND(name, params, flags, callback, userdata, help, level)
#endif
CONSOLE_COMMAND("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, "Clears the vote list", 4)
CONSOLE_COMMAND("kill_pl", "i", CFGFLAG_SERVER, ConKillPlayer, this, "Kills player i and announces the kill", 2)
CONSOLE_COMMAND("logout", "?i", CFGFLAG_SERVER, ConLogOut, this, "If you are a helper or didn't specify [i] it logs you out, otherwise it logs player i out", 0)
CONSOLE_COMMAND("helper", "i", CFGFLAG_SERVER, ConSetlvl1, this, "Authenticates player i to the Level of 1", 2)
CONSOLE_COMMAND("moder", "i", CFGFLAG_SERVER, ConSetlvl2, this, "Authenticates player i to the Level of 2", 3)
CONSOLE_COMMAND("admin", "i", CFGFLAG_SERVER, ConSetlvl3, this, "Authenticates player i to the Level of 3 (CAUTION: Irreversible, once he is an admin you can't control him)", 3)
CONSOLE_COMMAND("mute", "ii", CFGFLAG_SERVER, ConMute, this, "Mutes player i1 for i2 seconds", 2)
CONSOLE_COMMAND("invis_me", "", CFGFLAG_SERVER, ConInvisMe, this, "Makes you invisible", 1)
CONSOLE_COMMAND("vis_me", "", CFGFLAG_SERVER, ConVisMe, this, "Makes you visible again", 1)
CONSOLE_COMMAND("invis", "i", CFGFLAG_SERVER, ConInvis, this, "Makes player i invisible", 2)
CONSOLE_COMMAND("vis", "i", CFGFLAG_SERVER, ConVis, this, "Makes player i visible again", 2)
CONSOLE_COMMAND("timerstop", "i", CFGFLAG_SERVER, ConTimerStop, this, "Stops the timer of player i", 2)
CONSOLE_COMMAND("timerstart", "i", CFGFLAG_SERVER, ConTimerStart, this, "Starts the timer of player i", 2)
CONSOLE_COMMAND("timerrestart", "i", CFGFLAG_SERVER, ConTimerReStart, this, "Sets the timer of player i to 0 and starts it", 2)
CONSOLE_COMMAND("timerzero", "i", CFGFLAG_SERVER, ConTimerZero, this, "Sets the timer of player i to 0 and stops it", 2)
CONSOLE_COMMAND("tele", "ii", CFGFLAG_SERVER, ConTeleport, this, "Teleports player i1 to player i2", 2)
CONSOLE_COMMAND("freeze", "i?i", CFGFLAG_SERVER, ConFreeze, this, "Freezes player i1 for i2 seconds (infinity by default)", 2)
CONSOLE_COMMAND("unfreeze", "i", CFGFLAG_SERVER, ConUnFreeze, this, "Unfreezes player i", 2)
CONSOLE_COMMAND("addweapon", "i?i", CFGFLAG_SERVER, ConAddWeapon, this, "First optional parameter is client id, next parameter is weapon (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, rifle = 4, ninja = 5)", 1)
CONSOLE_COMMAND("removeweapon", "i?i", CFGFLAG_SERVER, ConRemoveWeapon, this, "First optional parameter is client id, next parameter is weapon (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, rifle = 4)", 1)
CONSOLE_COMMAND("shotgun", "i", CFGFLAG_SERVER, ConShotgun, this, "Gives a shotgun to player i", 2)
CONSOLE_COMMAND("shotgun_me", "", CFGFLAG_SERVER, ConShotgunMe, this, "Gives shotgun to yourself", 1)
CONSOLE_COMMAND("grenade", "i", CFGFLAG_SERVER, ConGrenade, this, "Gives a grenade launcher to player i", 2)
CONSOLE_COMMAND("grenade_me", "", CFGFLAG_SERVER, ConGrenadeMe, this, "Gives grenade launcher to yourself", 1)
CONSOLE_COMMAND("rifle", "i", CFGFLAG_SERVER, ConRifle, this, "Gives a rifle to player i", 2)
CONSOLE_COMMAND("rifle_me", "", CFGFLAG_SERVER, ConRifleMe, this, "Gives rifle to yourself", 1)
CONSOLE_COMMAND("weapons", "i", CFGFLAG_SERVER, ConWeapons, this, "Gives all weapons to player i", 2)
CONSOLE_COMMAND("weapons_me", "", CFGFLAG_SERVER, ConWeaponsMe, this, "Gives all weapons to yourself", 1)
CONSOLE_COMMAND("unshotgun", "i", CFGFLAG_SERVER, ConUnShotgun, this, "Takes a shotgun from player i", 2)
CONSOLE_COMMAND("unshotgun_me", "", CFGFLAG_SERVER, ConUnShotgunMe, this, "Takes shotgun from yourself", 1)
CONSOLE_COMMAND("ungrenade", "i", CFGFLAG_SERVER, ConUnGrenade, this, "Takes a grenade launcher from player i", 2)
CONSOLE_COMMAND("ungrenade_me", "", CFGFLAG_SERVER, ConUnGrenadeMe, this, "Takes grenade launcher from yourself", 1)
CONSOLE_COMMAND("unrifle", "i", CFGFLAG_SERVER, ConUnRifle, this, "Takes a rifle from player i", 2)
CONSOLE_COMMAND("unrifle_me", "", CFGFLAG_SERVER, ConUnRifleMe, this, "Takes rifle from yourself", 1)
CONSOLE_COMMAND("unweapons", "i", CFGFLAG_SERVER, ConUnWeapons, this, "Takes all weapons from player i", 2)
CONSOLE_COMMAND("unweapons_me", "", CFGFLAG_SERVER, ConUnWeaponsMe, this, "Takes all weapons from yourself", 1)
CONSOLE_COMMAND("ninja", "i", CFGFLAG_SERVER, ConNinja, this, "Makes player i a ninja", 2)
CONSOLE_COMMAND("ninja_me", "", CFGFLAG_SERVER, ConNinjaMe, this, "Makes yourself a ninja", 1)
CONSOLE_COMMAND("hammer_me", "i", CFGFLAG_SERVER, ConHammerMe, this, "Sets your hammer power to i", 1)
CONSOLE_COMMAND("hammer", "ii", CFGFLAG_SERVER, ConHammer, this, "Sets the hammer power of player i1 to i2", 2)
CONSOLE_COMMAND("super", "i", CFGFLAG_SERVER, ConSuper, this, "Makes player i super", 2)
CONSOLE_COMMAND("unsuper", "i", CFGFLAG_SERVER, ConUnSuper, this, "Removes super from player i", 2)
CONSOLE_COMMAND("super_me", "", CFGFLAG_SERVER, ConSuperMe, this, "Makes yourself super", 1)
CONSOLE_COMMAND("unsuper_me", "", CFGFLAG_SERVER, ConUnSuperMe, this, "Removes super from yourself", 1)
CONSOLE_COMMAND("left", "?i", CFGFLAG_SERVER, ConGoLeft, this, "Makes you or player i move 1 tile left", 1)
CONSOLE_COMMAND("right", "?i", CFGFLAG_SERVER, ConGoRight, this, "Makes you or player i move 1 tile right", 1)
CONSOLE_COMMAND("up", "?i", CFGFLAG_SERVER, ConGoUp, this, "Makes you or player i move 1 tile up", 1)
CONSOLE_COMMAND("down", "?i", CFGFLAG_SERVER, ConGoDown, this, "Makes you or player i move 1 tile down", 1)
CONSOLE_COMMAND("move", "ii?i", CFGFLAG_SERVER, ConMove, this, "First optional parameter is client id, next parameters are x-axis change and y-axis change (1 = 1 tile)", 1)
CONSOLE_COMMAND("move_raw", "ii?i", CFGFLAG_SERVER, ConMoveRaw, this, "First optional parameter is client id, next parameters are x-axis change and y-axis change (1 = 1 pixel)", 1)
CONSOLE_COMMAND("broadtime", "", CFGFLAG_SERVER, ConBroadTime, this, "Toggles Showing the time string in race", -1)
CONSOLE_COMMAND("cmdlist", "", CFGFLAG_SERVER, ConCmdList, this, "Shows the list of all commands", -1)
CONSOLE_COMMAND("credits", "", CFGFLAG_SERVER, ConCredits, this, "Shows the credits of the DDRace mod", -1)
CONSOLE_COMMAND("emote", "?s?i", CFGFLAG_SERVER, ConEyeEmote, this, "Sets your tee's eye emote", -1)
CONSOLE_COMMAND("broadmsg", "", CFGFLAG_SERVER, ConToggleBroadcast, this, "Toggle Showing the Server's Broadcast message during race", -1)
CONSOLE_COMMAND("eyeemote", "", CFGFLAG_SERVER, ConEyeEmote, this, "Toggles whether you automatically use eyeemotes with standard emotes", -1)
CONSOLE_COMMAND("flags", "", CFGFLAG_SERVER, ConFlags, this, "Shows gameplay information for this server", -1)
CONSOLE_COMMAND("fly", "", CFGFLAG_SERVER, ConToggleFly, this, "Toggles whether you fly by pressing jump", 1)
CONSOLE_COMMAND("help", "?r", CFGFLAG_SERVER, ConHelp, this, "Helps you with commands", -1)
CONSOLE_COMMAND("info", "", CFGFLAG_SERVER, ConInfo, this, "Shows info about this server", -1)
CONSOLE_COMMAND("kill", "", CFGFLAG_SERVER, ConKill, this, "Kills you", -1)
CONSOLE_COMMAND("me", "r", CFGFLAG_SERVER, ConMe, this, "Like the famous irc commands /me says hi, will display YOURNAME says hi", -1)
CONSOLE_COMMAND("pause", "", CFGFLAG_SERVER, ConTogglePause, this, "If enabled on this server it pauses the game for you", -1)
CONSOLE_COMMAND("rank", "?r", CFGFLAG_SERVER, ConRank, this, "Shows either your rank or the rank of the given player", -1)
CONSOLE_COMMAND("rules", "", CFGFLAG_SERVER, ConRules, this, "Shows the rules of this server", -1)
CONSOLE_COMMAND("team", "?i", CFGFLAG_SERVER, ConJoinTeam, this, "Lets you join the specified team", -1)
CONSOLE_COMMAND("top5", "?i", CFGFLAG_SERVER, ConTop5, this, "Shows the top 5 from the 1st, or starting at the specified number", -1)
#undef CONSOLE_COMMAND
#endif