ddnet/src/game/client/components/nameplates.hpp

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#include <game/client/component.hpp>
class NAMEPLATES : public COMPONENT
{
void render_nameplate(
const class NETOBJ_CHARACTER *prev_char,
const class NETOBJ_CHARACTER *player_char,
const class NETOBJ_PLAYER_INFO *player_info
);
public:
virtual void on_render();
};