ddnet/src/tools/map_resave.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/system.h>
#include <engine/shared/datafile.h>
#include <engine/storage.h>
int main(int argc, const char **argv)
{
IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv);
int Index, ID = 0, Type = 0, Size;
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void *pPtr;
char aFileName[1024];
CDataFileReader DataFile;
CDataFileWriter df;
if(!pStorage || argc != 3)
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return -1;
str_format(aFileName, sizeof(aFileName), "%s", argv[2]);
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if(!DataFile.Open(pStorage, argv[1], IStorage::TYPE_ABSOLUTE))
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return -1;
if(!df.Open(pStorage, aFileName))
return -1;
// add all items
for(Index = 0; Index < DataFile.NumItems(); Index++)
{
pPtr = DataFile.GetItem(Index, &Type, &ID);
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Size = DataFile.GetItemSize(Index);
df.AddItem(Type, ID, Size, pPtr);
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}
// add all data
for(Index = 0; Index < DataFile.NumData(); Index++)
{
pPtr = DataFile.GetData(Index);
Size = DataFile.GetDataSize(Index);
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df.AddData(Size, pPtr);
}
DataFile.Close();
df.Finish();
return 0;
}