ddnet/src/game/server/teeinfo.h

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#ifndef GAME_SERVER_TEEINFO_H
#define GAME_SERVER_TEEINFO_H
class CTeeInfo
{
public:
constexpr static const float DARKEST_LGT_7 = 61 / 255.0f;
char m_SkinName[64] = {'\0'};
int m_UseCustomColor = 0;
int m_ColorBody = 0;
int m_ColorFeet = 0;
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// 0.7
char m_apSkinPartNames[6][24] = {"", "", "", "", "", ""};
bool m_aUseCustomColors[6] = {false, false, false, false, false, false};
int m_aSkinPartColors[6] = {0, 0, 0, 0, 0, 0};
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CTeeInfo() = default;
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CTeeInfo(const char *pSkinName, int UseCustomColor, int ColorBody, int ColorFeet);
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// This constructor will assume all arrays are of length 6
CTeeInfo(const char *pSkinPartNames[6], int *pUseCustomColors, int *pSkinPartColors);
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void FromSixup();
void ToSixup();
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};
#endif //GAME_SERVER_TEEINFO_H