mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-13 11:38:19 +00:00
22 lines
322 B
C++
22 lines
322 B
C++
|
#include <game/client/component.hpp>
|
||
|
|
||
|
class HUD : public COMPONENT
|
||
|
{
|
||
|
float width;
|
||
|
|
||
|
void render_cursor();
|
||
|
|
||
|
void render_fps();
|
||
|
void render_connectionwarning();
|
||
|
void render_tunewarning();
|
||
|
void render_healthandammo();
|
||
|
void render_goals();
|
||
|
|
||
|
public:
|
||
|
HUD();
|
||
|
|
||
|
virtual void on_reset();
|
||
|
virtual void on_render();
|
||
|
};
|
||
|
|