ddnet/src/tools/config_retrieve.cpp

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#include <base/system.h>
#include <engine/shared/datafile.h>
#include <engine/storage.h>
#include <game/mapitems.h>
void Process(IStorage *pStorage, const char *pMapName, const char *pConfigName)
{
CDataFileReader Map;
if(!Map.Open(pStorage, pMapName, IStorage::TYPE_ABSOLUTE))
{
dbg_msg("config_retrieve", "error opening map '%s'", pMapName);
return;
}
bool ConfigFound = false;
int Start, Num;
Map.GetType(MAPITEMTYPE_INFO, &Start, &Num);
for(int i = Start; i < Start + Num; i++)
{
int ItemID;
CMapItemInfoSettings *pItem = (CMapItemInfoSettings *)Map.GetItem(i, 0, &ItemID);
int ItemSize = Map.GetItemSize(i) - 8;
if(!pItem || ItemID != 0)
continue;
if(ItemSize < (int)sizeof(CMapItemInfoSettings))
break;
if(!(pItem->m_Settings > -1))
break;
ConfigFound = true;
IOHANDLE Config = pStorage->OpenFile(pConfigName, IOFLAG_WRITE, IStorage::TYPE_ABSOLUTE);
if(!Config)
{
dbg_msg("config_retrieve", "error opening config for writing '%s'", pConfigName);
return;
}
int Size = Map.GetUncompressedDataSize(pItem->m_Settings);
char *pSettings = (char *)Map.GetData(pItem->m_Settings);
char *pNext = pSettings;
while(pNext < pSettings + Size)
{
int StrSize = str_length(pNext) + 1;
io_write(Config, pNext, StrSize - 1);
io_write_newline(Config);
pNext += StrSize;
}
Map.UnloadData(pItem->m_Settings);
io_close(Config);
break;
}
Map.Close();
if(!ConfigFound)
{
fs_remove(pConfigName);
}
}
#include "config_common.h"