2007-11-25 19:42:40 +00:00
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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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2007-12-15 10:24:49 +00:00
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#include <engine/e_system.h>
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#include <engine/e_interface.h>
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#include <engine/e_config.h>
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#include "ec_ui.h"
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2007-05-22 15:03:32 +00:00
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/********************************************************
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UI
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*********************************************************/
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struct pretty_font
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{
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2007-06-10 20:00:58 +00:00
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float m_CharStartTable[256];
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float m_CharEndTable[256];
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2007-05-22 15:03:32 +00:00
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int font_texture;
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};
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2007-08-22 07:52:33 +00:00
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extern struct pretty_font *current_font;
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2007-05-22 15:03:32 +00:00
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2007-11-04 21:36:03 +00:00
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static const void *hot_item = 0;
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static const void *active_item = 0;
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static const void *last_active_item = 0;
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static const void *becomming_hot_item = 0;
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2007-10-06 17:01:06 +00:00
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static float mouse_x, mouse_y; /* in gui space */
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static float mouse_wx, mouse_wy; /* in world space */
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static unsigned mouse_buttons = 0;
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static unsigned last_mouse_buttons = 0;
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float ui_mouse_x() { return mouse_x; }
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float ui_mouse_y() { return mouse_y; }
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float ui_mouse_world_x() { return mouse_wx; }
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float ui_mouse_world_y() { return mouse_wy; }
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int ui_mouse_button(int index) { return (mouse_buttons>>index)&1; }
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2008-01-12 12:27:55 +00:00
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int ui_mouse_button_clicked(int index) { return ui_mouse_button(index) && !((last_mouse_buttons>>index)&1) ; }
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2007-11-04 21:36:03 +00:00
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void ui_set_hot_item(const void *id) { becomming_hot_item = id; }
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void ui_set_active_item(const void *id) { active_item = id; if (id) last_active_item = id; }
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2007-07-21 16:33:01 +00:00
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void ui_clear_last_active_item() { last_active_item = 0; }
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2007-11-04 21:36:03 +00:00
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const void *ui_hot_item() { return hot_item; }
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const void *ui_active_item() { return active_item; }
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const void *ui_last_active_item() { return last_active_item; }
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int ui_update(float mx, float my, float mwx, float mwy, int buttons)
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{
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mouse_x = mx;
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mouse_y = my;
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mouse_wx = mwx;
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mouse_wy = mwy;
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last_mouse_buttons = mouse_buttons;
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mouse_buttons = buttons;
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hot_item = becomming_hot_item;
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2007-07-20 22:19:40 +00:00
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if(active_item)
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hot_item = active_item;
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2007-05-22 15:03:32 +00:00
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becomming_hot_item = 0;
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return 0;
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}
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int ui_mouse_inside(const RECT *r)
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{
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if(mouse_x >= r->x && mouse_x <= r->x+r->w && mouse_y >= r->y && mouse_y <= r->y+r->h)
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2007-05-22 15:03:32 +00:00
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return 1;
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return 0;
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}
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static RECT screen = { 0.0f, 0.0f, 848.0f, 480.0f };
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RECT *ui_screen()
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{
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float aspect = gfx_screenaspect();
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float w, h;
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h = 600;
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w = aspect*h;
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screen.w = w;
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screen.h = h;
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2007-05-27 18:14:24 +00:00
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2008-01-12 12:27:55 +00:00
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return &screen;
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2007-05-22 15:03:32 +00:00
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}
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2008-01-12 12:27:55 +00:00
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void ui_set_scale(float s)
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2007-10-29 18:40:04 +00:00
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{
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config.ui_scale = (int)(s*100.0f);
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2007-10-29 18:40:04 +00:00
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}
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float ui_scale()
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{
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return config.ui_scale/100.0f;
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}
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void ui_clip_enable(const RECT *r)
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{
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float xscale = gfx_screenwidth()/ui_screen()->w;
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float yscale = gfx_screenheight()/ui_screen()->h;
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gfx_clip_enable((int)(r->x*xscale), (int)(r->y*yscale), (int)(r->w*xscale), (int)(r->h*yscale));
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}
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2008-01-12 12:27:55 +00:00
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void ui_clip_disable()
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{
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gfx_clip_disable();
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}
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void ui_hsplit_t(const RECT *original, float cut, RECT *top, RECT *bottom)
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{
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RECT r = *original;
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cut *= ui_scale();
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2007-10-29 18:40:04 +00:00
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if (top)
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{
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top->x = r.x;
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top->y = r.y;
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top->w = r.w;
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top->h = cut;
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2007-10-29 18:40:04 +00:00
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}
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if (bottom)
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{
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bottom->x = r.x;
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bottom->y = r.y + cut;
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bottom->w = r.w;
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bottom->h = r.h - cut;
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}
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}
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void ui_hsplit_b(const RECT *original, float cut, RECT *top, RECT *bottom)
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{
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RECT r = *original;
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cut *= ui_scale();
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2007-10-29 18:40:04 +00:00
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if (top)
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{
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top->x = r.x;
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top->y = r.y;
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top->w = r.w;
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top->h = r.h - cut;
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2007-10-29 18:40:04 +00:00
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}
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if (bottom)
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{
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bottom->x = r.x;
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bottom->y = r.y + r.h - cut;
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bottom->w = r.w;
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bottom->h = cut;
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}
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}
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2008-01-12 12:27:55 +00:00
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void ui_vsplit_mid(const RECT *original, RECT *left, RECT *right)
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{
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RECT r = *original;
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float cut = r.w/2;
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2007-10-29 18:40:04 +00:00
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if (left)
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{
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left->x = r.x;
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left->y = r.y;
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left->w = cut;
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left->h = r.h;
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}
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if (right)
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{
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right->x = r.x + cut;
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right->y = r.y;
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right->w = r.w - cut;
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right->h = r.h;
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}
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}
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void ui_vsplit_l(const RECT *original, float cut, RECT *left, RECT *right)
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{
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RECT r = *original;
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cut *= ui_scale();
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if (left)
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{
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left->x = r.x;
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left->y = r.y;
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left->w = cut;
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left->h = r.h;
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}
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2007-10-29 18:40:04 +00:00
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if (right)
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{
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right->x = r.x + cut;
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right->y = r.y;
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right->w = r.w - cut;
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right->h = r.h;
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2007-10-29 18:40:04 +00:00
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}
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}
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void ui_vsplit_r(const RECT *original, float cut, RECT *left, RECT *right)
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{
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RECT r = *original;
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cut *= ui_scale();
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2007-10-29 18:40:04 +00:00
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if (left)
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{
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left->x = r.x;
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left->y = r.y;
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left->w = r.w - cut;
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left->h = r.h;
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}
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if (right)
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{
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right->x = r.x + r.w - cut;
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right->y = r.y;
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right->w = cut;
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right->h = r.h;
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}
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}
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void ui_margin(const RECT *original, float cut, RECT *other_rect)
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{
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RECT r = *original;
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cut *= ui_scale();
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other_rect->x = r.x + cut;
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other_rect->y = r.y + cut;
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other_rect->w = r.w - 2*cut;
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other_rect->h = r.h - 2*cut;
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}
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void ui_vmargin(const RECT *original, float cut, RECT *other_rect)
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{
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RECT r = *original;
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cut *= ui_scale();
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other_rect->x = r.x + cut;
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other_rect->y = r.y;
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other_rect->w = r.w - 2*cut;
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other_rect->h = r.h;
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}
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void ui_hmargin(const RECT *original, float cut, RECT *other_rect)
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{
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RECT r = *original;
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cut *= ui_scale();
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other_rect->x = r.x;
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other_rect->y = r.y + cut;
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other_rect->w = r.w;
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other_rect->h = r.h - 2*cut;
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}
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int ui_do_button(const void *id, const char *text, int checked, const RECT *r, ui_draw_button_func draw_func, const void *extra)
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{
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/* logic */
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int ret = 0;
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int inside = ui_mouse_inside(r);
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if(ui_active_item() == id)
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{
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if(!ui_mouse_button(0))
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{
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if(inside && checked >= 0)
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ret = 1;
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ui_set_active_item(0);
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}
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}
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else if(ui_hot_item() == id)
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{
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if(ui_mouse_button(0))
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ui_set_active_item(id);
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}
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if(inside)
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ui_set_hot_item(id);
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if(draw_func)
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draw_func(id, text, checked, r, extra);
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return ret;
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}
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void ui_do_label(const RECT *r, const char *text, float size, int align, int max_width)
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{
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gfx_blend_normal();
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size *= ui_scale();
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if(align == 0)
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{
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float tw = gfx_pretty_text_width(size, text, max_width);
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gfx_pretty_text(r->x + r->w/2-tw/2, r->y, size, text, max_width);
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}
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else if(align < 0)
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gfx_pretty_text(r->x, r->y, size, text, max_width);
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else if(align > 0)
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{
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float tw = gfx_pretty_text_width(size, text, max_width);
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gfx_pretty_text(r->x + r->w-tw, r->y, size, text, max_width);
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}
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}
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