2010-11-20 10:37:14 +00:00
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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2010-05-29 07:25:38 +00:00
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#ifndef ENGINE_MAP_H
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#define ENGINE_MAP_H
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#include "kernel.h"
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class IMap : public IInterface
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{
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MACRO_INTERFACE("map", 0)
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public:
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virtual void *GetData(int Index) = 0;
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2014-01-10 23:46:32 +00:00
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virtual int GetUncompressedDataSize(int Index) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void *GetDataSwapped(int Index) = 0;
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virtual void UnloadData(int Index) = 0;
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2011-02-12 10:40:36 +00:00
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virtual void *GetItem(int Index, int *Type, int *pID) = 0;
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2011-07-13 20:38:32 +00:00
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virtual int GetItemSize(int Index) = 0;
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2010-05-29 07:25:38 +00:00
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virtual void GetType(int Type, int *pStart, int *pNum) = 0;
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2011-02-12 10:40:36 +00:00
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virtual void *FindItem(int Type, int ID) = 0;
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2010-05-29 07:25:38 +00:00
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virtual int NumItems() = 0;
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};
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class IEngineMap : public IMap
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{
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MACRO_INTERFACE("enginemap", 0)
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public:
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virtual bool Load(const char *pMapName) = 0;
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virtual bool IsLoaded() = 0;
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virtual void Unload() = 0;
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virtual unsigned Crc() = 0;
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2017-07-08 11:38:27 +00:00
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virtual int MapSize() = 0;
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2010-05-29 07:25:38 +00:00
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};
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extern IEngineMap *CreateEngineMap();
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#endif
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