2010-11-20 10:37:14 +00:00
|
|
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
2008-08-30 21:09:13 +00:00
|
|
|
#include <math.h>
|
2010-05-29 07:25:38 +00:00
|
|
|
#include <base/math.h>
|
|
|
|
#include <engine/graphics.h>
|
2008-08-30 21:09:13 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
#include "render.h"
|
2008-01-12 17:09:00 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
#include <engine/textrender.h>
|
|
|
|
#include <engine/shared/config.h>
|
|
|
|
#include <game/generated/protocol.h>
|
|
|
|
#include <game/generated/client_data.h>
|
2008-08-30 21:09:13 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
void CRenderTools::RenderEvalEnvelope(CEnvPoint *pPoints, int NumPoints, int Channels, float Time, float *pResult)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
if(NumPoints == 0)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
pResult[0] = 0;
|
|
|
|
pResult[1] = 0;
|
|
|
|
pResult[2] = 0;
|
|
|
|
pResult[3] = 0;
|
2008-01-17 23:09:49 +00:00
|
|
|
return;
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(NumPoints == 1)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
pResult[0] = fx2f(pPoints[0].m_aValues[0]);
|
|
|
|
pResult[1] = fx2f(pPoints[0].m_aValues[1]);
|
|
|
|
pResult[2] = fx2f(pPoints[0].m_aValues[2]);
|
|
|
|
pResult[3] = fx2f(pPoints[0].m_aValues[3]);
|
2008-01-17 23:09:49 +00:00
|
|
|
return;
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
Time = fmod(Time, pPoints[NumPoints-1].m_Time/1000.0f)*1000.0f;
|
|
|
|
for(int i = 0; i < NumPoints-1; i++)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Time >= pPoints[i].m_Time && Time <= pPoints[i+1].m_Time)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
float Delta = pPoints[i+1].m_Time-pPoints[i].m_Time;
|
|
|
|
float a = (Time-pPoints[i].m_Time)/Delta;
|
2008-01-17 23:09:49 +00:00
|
|
|
|
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(pPoints[i].m_Curvetype == CURVETYPE_SMOOTH)
|
2008-01-17 23:09:49 +00:00
|
|
|
a = -2*a*a*a + 3*a*a; // second hermite basis
|
2010-05-29 07:25:38 +00:00
|
|
|
else if(pPoints[i].m_Curvetype == CURVETYPE_SLOW)
|
2008-01-17 23:09:49 +00:00
|
|
|
a = a*a*a;
|
2010-05-29 07:25:38 +00:00
|
|
|
else if(pPoints[i].m_Curvetype == CURVETYPE_FAST)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
|
|
|
a = 1-a;
|
|
|
|
a = 1-a*a*a;
|
|
|
|
}
|
2010-05-29 07:25:38 +00:00
|
|
|
else if (pPoints[i].m_Curvetype == CURVETYPE_STEP)
|
2008-01-17 23:09:49 +00:00
|
|
|
a = 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// linear
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
for(int c = 0; c < Channels; c++)
|
2008-01-17 23:09:49 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
float v0 = fx2f(pPoints[i].m_aValues[c]);
|
|
|
|
float v1 = fx2f(pPoints[i+1].m_aValues[c]);
|
|
|
|
pResult[c] = v0 + (v1-v0) * a;
|
2008-01-17 23:09:49 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2008-01-17 23:09:49 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
pResult[0] = fx2f(pPoints[NumPoints-1].m_aValues[0]);
|
|
|
|
pResult[1] = fx2f(pPoints[NumPoints-1].m_aValues[1]);
|
|
|
|
pResult[2] = fx2f(pPoints[NumPoints-1].m_aValues[2]);
|
|
|
|
pResult[3] = fx2f(pPoints[NumPoints-1].m_aValues[3]);
|
2008-01-17 23:09:49 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
int x = pPoint->x - pCenter->x;
|
|
|
|
int y = pPoint->y - pCenter->y;
|
|
|
|
pPoint->x = (int)(x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x);
|
|
|
|
pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y);
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 10:05:12 +00:00
|
|
|
void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2013-11-14 15:26:25 +00:00
|
|
|
if(!g_Config.m_ClShowQuads || (g_Config.m_ClShowEntities && g_Config.m_ClDDRaceCheats))
|
2011-04-17 09:27:46 +00:00
|
|
|
return;
|
|
|
|
|
2009-10-27 14:38:53 +00:00
|
|
|
Graphics()->QuadsBegin();
|
2010-05-29 07:25:38 +00:00
|
|
|
float Conv = 1/255.0f;
|
|
|
|
for(int i = 0; i < NumQuads; i++)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
CQuad *q = &pQuads[i];
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2008-03-29 11:44:03 +00:00
|
|
|
float r=1, g=1, b=1, a=1;
|
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(q->m_ColorEnv >= 0)
|
2008-03-29 11:44:03 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
float aChannels[4];
|
|
|
|
pfnEval(q->m_ColorEnvOffset/1000.0f, q->m_ColorEnv, aChannels, pUser);
|
|
|
|
r = aChannels[0];
|
|
|
|
g = aChannels[1];
|
|
|
|
b = aChannels[2];
|
|
|
|
a = aChannels[3];
|
2011-04-13 18:37:12 +00:00
|
|
|
}
|
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
bool Opaque = false;
|
|
|
|
if(a < 0.01f || (q->m_aColors[0].a < 0.01f && q->m_aColors[1].a < 0.01f && q->m_aColors[2].a < 0.01f && q->m_aColors[3].a < 0.01f))
|
|
|
|
Opaque = true;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Opaque && !(RenderFlags&LAYERRENDERFLAG_OPAQUE))
|
2008-03-29 11:44:03 +00:00
|
|
|
continue;
|
2010-05-29 07:25:38 +00:00
|
|
|
if(!Opaque && !(RenderFlags&LAYERRENDERFLAG_TRANSPARENT))
|
2008-03-29 11:44:03 +00:00
|
|
|
continue;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2009-10-27 14:38:53 +00:00
|
|
|
Graphics()->QuadsSetSubsetFree(
|
2010-05-29 07:25:38 +00:00
|
|
|
fx2f(q->m_aTexcoords[0].x), fx2f(q->m_aTexcoords[0].y),
|
|
|
|
fx2f(q->m_aTexcoords[1].x), fx2f(q->m_aTexcoords[1].y),
|
|
|
|
fx2f(q->m_aTexcoords[2].x), fx2f(q->m_aTexcoords[2].y),
|
|
|
|
fx2f(q->m_aTexcoords[3].x), fx2f(q->m_aTexcoords[3].y)
|
2008-01-12 17:09:00 +00:00
|
|
|
);
|
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
float OffsetX = 0;
|
|
|
|
float OffsetY = 0;
|
|
|
|
float Rot = 0;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2008-01-12 17:09:00 +00:00
|
|
|
// TODO: fix this
|
2010-05-29 07:25:38 +00:00
|
|
|
if(q->m_PosEnv >= 0)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
float aChannels[4];
|
|
|
|
pfnEval(q->m_PosEnvOffset/1000.0f, q->m_PosEnv, aChannels, pUser);
|
|
|
|
OffsetX = aChannels[0];
|
|
|
|
OffsetY = aChannels[1];
|
|
|
|
Rot = aChannels[2]/360.0f*pi*2;
|
2008-01-17 23:09:49 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
IGraphics::CColorVertex Array[4] = {
|
|
|
|
IGraphics::CColorVertex(0, q->m_aColors[0].r*Conv*r, q->m_aColors[0].g*Conv*g, q->m_aColors[0].b*Conv*b, q->m_aColors[0].a*Conv*a),
|
|
|
|
IGraphics::CColorVertex(1, q->m_aColors[1].r*Conv*r, q->m_aColors[1].g*Conv*g, q->m_aColors[1].b*Conv*b, q->m_aColors[1].a*Conv*a),
|
|
|
|
IGraphics::CColorVertex(2, q->m_aColors[2].r*Conv*r, q->m_aColors[2].g*Conv*g, q->m_aColors[2].b*Conv*b, q->m_aColors[2].a*Conv*a),
|
|
|
|
IGraphics::CColorVertex(3, q->m_aColors[3].r*Conv*r, q->m_aColors[3].g*Conv*g, q->m_aColors[3].b*Conv*b, q->m_aColors[3].a*Conv*a)};
|
|
|
|
Graphics()->SetColorVertex(Array, 4);
|
2008-01-12 17:09:00 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
CPoint *pPoints = q->m_aPoints;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Rot != 0)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
static CPoint aRotated[4];
|
|
|
|
aRotated[0] = q->m_aPoints[0];
|
|
|
|
aRotated[1] = q->m_aPoints[1];
|
|
|
|
aRotated[2] = q->m_aPoints[2];
|
|
|
|
aRotated[3] = q->m_aPoints[3];
|
|
|
|
pPoints = aRotated;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
Rotate(&q->m_aPoints[4], &aRotated[0], Rot);
|
|
|
|
Rotate(&q->m_aPoints[4], &aRotated[1], Rot);
|
|
|
|
Rotate(&q->m_aPoints[4], &aRotated[2], Rot);
|
|
|
|
Rotate(&q->m_aPoints[4], &aRotated[3], Rot);
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
IGraphics::CFreeformItem Freeform(
|
|
|
|
fx2f(pPoints[0].x)+OffsetX, fx2f(pPoints[0].y)+OffsetY,
|
|
|
|
fx2f(pPoints[1].x)+OffsetX, fx2f(pPoints[1].y)+OffsetY,
|
|
|
|
fx2f(pPoints[2].x)+OffsetX, fx2f(pPoints[2].y)+OffsetY,
|
|
|
|
fx2f(pPoints[3].x)+OffsetX, fx2f(pPoints[3].y)+OffsetY);
|
|
|
|
Graphics()->QuadsDrawFreeform(&Freeform, 1);
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
Graphics()->QuadsEnd();
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
|
|
|
|
2011-07-18 10:05:12 +00:00
|
|
|
void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags,
|
|
|
|
ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2009-10-27 14:38:53 +00:00
|
|
|
//Graphics()->TextureSet(img_get(tmap->image));
|
2010-05-29 07:25:38 +00:00
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
2009-10-27 14:38:53 +00:00
|
|
|
//Graphics()->MapScreen(screen_x0-50, screen_y0-50, screen_x1+50, screen_y1+50);
|
2008-01-12 17:09:00 +00:00
|
|
|
|
2011-04-13 18:37:12 +00:00
|
|
|
// calculate the final pixelsize for the tiles
|
2010-05-29 07:25:38 +00:00
|
|
|
float TilePixelSize = 1024/32.0f;
|
|
|
|
float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth();
|
|
|
|
float FinalTilesetScale = FinalTileSize/TilePixelSize;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2011-07-18 10:05:12 +00:00
|
|
|
float r=1, g=1, b=1, a=1;
|
|
|
|
if(ColorEnv >= 0)
|
|
|
|
{
|
|
|
|
float aChannels[4];
|
|
|
|
pfnEval(ColorEnvOffset/1000.0f, ColorEnv, aChannels, pUser);
|
|
|
|
r = aChannels[0];
|
|
|
|
g = aChannels[1];
|
|
|
|
b = aChannels[2];
|
|
|
|
a = aChannels[3];
|
|
|
|
}
|
|
|
|
|
2009-10-27 14:38:53 +00:00
|
|
|
Graphics()->QuadsBegin();
|
2011-07-18 10:05:12 +00:00
|
|
|
Graphics()->SetColor(Color.r*r, Color.g*g, Color.b*b, Color.a*a);
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2008-01-12 17:09:00 +00:00
|
|
|
// adjust the texture shift according to mipmap level
|
2010-05-29 07:25:38 +00:00
|
|
|
float TexSize = 1024.0f;
|
|
|
|
float Frac = (1.25f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
float Nudge = (0.5f/TexSize) * (1/FinalTilesetScale);
|
2008-01-12 17:09:00 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(RenderFlags&TILERENDERFLAG_EXTEND)
|
2008-01-13 11:15:32 +00:00
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
my = h-1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2008-01-12 17:09:00 +00:00
|
|
|
int c = mx + my*w;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
unsigned char Index = pTiles[c].m_Index;
|
|
|
|
if(Index)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
unsigned char Flags = pTiles[c].m_Flags;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
bool Render = false;
|
|
|
|
if(Flags&TILEFLAG_OPAQUE)
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
if(RenderFlags&LAYERRENDERFLAG_OPAQUE)
|
|
|
|
Render = true;
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2008-03-29 11:44:03 +00:00
|
|
|
else
|
2008-01-12 17:09:00 +00:00
|
|
|
{
|
2010-05-29 07:25:38 +00:00
|
|
|
if(RenderFlags&LAYERRENDERFLAG_TRANSPARENT)
|
|
|
|
Render = true;
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Render)
|
2008-03-29 11:44:03 +00:00
|
|
|
{
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
int tx = Index%16;
|
|
|
|
int ty = Index/16;
|
|
|
|
int Px0 = tx*(1024/16);
|
|
|
|
int Py0 = ty*(1024/16);
|
2010-08-05 18:55:51 +00:00
|
|
|
int Px1 = Px0+(1024/16)-1;
|
|
|
|
int Py1 = Py0+(1024/16)-1;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-09-05 17:01:01 +00:00
|
|
|
float x0 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y0 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x1 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y1 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x2 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y2 = Nudge + Py1/TexSize-Frac;
|
|
|
|
float x3 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y3 = Nudge + Py1/TexSize-Frac;
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Flags&TILEFLAG_VFLIP)
|
2008-03-29 11:44:03 +00:00
|
|
|
{
|
2010-09-05 17:01:01 +00:00
|
|
|
x0 = x2;
|
|
|
|
x1 = x3;
|
|
|
|
x2 = x3;
|
|
|
|
x3 = x0;
|
2008-03-29 11:44:03 +00:00
|
|
|
}
|
2008-01-12 17:09:00 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
if(Flags&TILEFLAG_HFLIP)
|
2008-03-29 11:44:03 +00:00
|
|
|
{
|
2010-09-05 17:01:01 +00:00
|
|
|
y0 = y3;
|
|
|
|
y2 = y1;
|
|
|
|
y3 = y1;
|
|
|
|
y1 = y0;
|
2008-03-29 11:44:03 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2010-09-05 17:01:01 +00:00
|
|
|
if(Flags&TILEFLAG_ROTATE)
|
|
|
|
{
|
|
|
|
float Tmp = x0;
|
|
|
|
x0 = x3;
|
|
|
|
x3 = x2;
|
|
|
|
x2 = x1;
|
2011-04-13 18:37:12 +00:00
|
|
|
x1 = Tmp;
|
2010-09-05 17:01:01 +00:00
|
|
|
Tmp = y0;
|
|
|
|
y0 = y3;
|
|
|
|
y3 = y2;
|
|
|
|
y2 = y1;
|
|
|
|
y1 = Tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->QuadsSetSubsetFree(x0, y0, x1, y1, x2, y2, x3, y3);
|
2010-05-29 07:25:38 +00:00
|
|
|
IGraphics::CQuadItem QuadItem(x*Scale, y*Scale, Scale, Scale);
|
|
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
2008-03-29 11:44:03 +00:00
|
|
|
}
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2010-05-29 07:25:38 +00:00
|
|
|
x += pTiles[c].m_Skip;
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2011-04-13 18:37:12 +00:00
|
|
|
|
2009-10-27 14:38:53 +00:00
|
|
|
Graphics()->QuadsEnd();
|
2010-05-29 07:25:38 +00:00
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
2008-01-12 17:09:00 +00:00
|
|
|
}
|
2010-09-30 21:31:19 +00:00
|
|
|
|
2011-04-19 14:32:42 +00:00
|
|
|
void CRenderTools::RenderTeleOverlay(CTeleTile *pTele, int w, int h, float Scale)
|
2010-09-30 21:31:19 +00:00
|
|
|
{
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
int c = mx + my*w;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
unsigned char Index = pTele[c].m_Number;
|
|
|
|
if(Index)
|
|
|
|
{
|
|
|
|
char aBuf[16];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", Index);
|
|
|
|
UI()->TextRender()->Text(0, mx*Scale-2, my*Scale-4, Scale-5, aBuf, -1);
|
|
|
|
}
|
|
|
|
}
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
|
|
|
}
|
|
|
|
|
2011-04-19 14:32:42 +00:00
|
|
|
void CRenderTools::RenderSpeedupOverlay(CSpeedupTile *pSpeedup, int w, int h, float Scale)
|
2010-09-30 21:31:19 +00:00
|
|
|
{
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
int c = mx + my*w;
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
int Force = (int)pSpeedup[c].m_Force;
|
|
|
|
int MaxSpeed = (int)pSpeedup[c].m_MaxSpeed;
|
|
|
|
if(Force)
|
2011-04-09 06:41:31 +00:00
|
|
|
{
|
2010-09-30 21:31:19 +00:00
|
|
|
// draw arrow
|
|
|
|
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_SPEEDUP_ARROW].m_Id);
|
|
|
|
Graphics()->QuadsBegin();
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
SelectSprite(SPRITE_SPEEDUP_ARROW);
|
|
|
|
Graphics()->QuadsSetRotation(pSpeedup[c].m_Angle*(3.14159265f/180.0f));
|
|
|
|
DrawSprite(mx*Scale+16, my*Scale+16, 35.0f);
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
Graphics()->QuadsEnd();
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
// draw force
|
|
|
|
char aBuf[16];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", Force);
|
|
|
|
UI()->TextRender()->Text(0, mx*Scale, my*Scale+16, Scale-20, aBuf, -1);
|
|
|
|
if(MaxSpeed)
|
|
|
|
{
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", MaxSpeed);
|
|
|
|
UI()->TextRender()->Text(0, mx*Scale, my*Scale-2, Scale-20, aBuf, -1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2011-04-09 06:41:31 +00:00
|
|
|
|
2010-09-30 21:31:19 +00:00
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
|
|
|
}
|
|
|
|
|
2011-04-19 14:32:42 +00:00
|
|
|
void CRenderTools::RenderSwitchOverlay(CSwitchTile *pSwitch, int w, int h, float Scale)
|
2010-09-30 21:31:19 +00:00
|
|
|
{
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
|
|
|
|
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
|
|
|
|
|
|
|
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
|
|
|
|
|
|
|
int c = mx + my*w;
|
|
|
|
|
|
|
|
unsigned char Index = pSwitch[c].m_Number;
|
|
|
|
if(Index)
|
|
|
|
{
|
|
|
|
char aBuf[16];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", Index);
|
2010-11-22 20:43:22 +00:00
|
|
|
UI()->TextRender()->Text(0, mx*Scale, my*Scale+16, Scale-20, aBuf, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned char Delay = pSwitch[c].m_Delay;
|
|
|
|
if(Delay)
|
|
|
|
{
|
|
|
|
char aBuf[16];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", Delay);
|
|
|
|
UI()->TextRender()->Text(0, mx*Scale, my*Scale-2, Scale-20, aBuf, -1);
|
2010-09-30 21:31:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
2011-03-16 12:48:16 +00:00
|
|
|
}
|
2011-04-19 14:32:42 +00:00
|
|
|
|
|
|
|
void CRenderTools::RenderTelemap(CTeleTile *pTele, int w, int h, float Scale, vec4 Color, int RenderFlags)
|
|
|
|
{
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
|
|
|
|
|
|
|
// calculate the final pixelsize for the tiles
|
|
|
|
float TilePixelSize = 1024/32.0f;
|
|
|
|
float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth();
|
|
|
|
float FinalTilesetScale = FinalTileSize/TilePixelSize;
|
|
|
|
|
|
|
|
Graphics()->QuadsBegin();
|
|
|
|
Graphics()->SetColor(Color.r, Color.g, Color.b, Color.a);
|
|
|
|
|
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
// adjust the texture shift according to mipmap level
|
|
|
|
float TexSize = 1024.0f;
|
|
|
|
float Frac = (1.25f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
float Nudge = (0.5f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
|
|
|
|
|
|
|
if(RenderFlags&TILERENDERFLAG_EXTEND)
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
my = h-1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int c = mx + my*w;
|
|
|
|
|
|
|
|
unsigned char Index = pTele[c].m_Type;
|
|
|
|
if(Index)
|
|
|
|
{
|
|
|
|
bool Render = false;
|
|
|
|
if(RenderFlags&LAYERRENDERFLAG_TRANSPARENT)
|
|
|
|
Render = true;
|
|
|
|
|
|
|
|
if(Render)
|
|
|
|
{
|
|
|
|
|
|
|
|
int tx = Index%16;
|
|
|
|
int ty = Index/16;
|
|
|
|
int Px0 = tx*(1024/16);
|
|
|
|
int Py0 = ty*(1024/16);
|
|
|
|
int Px1 = Px0+(1024/16)-1;
|
|
|
|
int Py1 = Py0+(1024/16)-1;
|
|
|
|
|
|
|
|
float x0 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y0 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x1 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y1 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x2 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y2 = Nudge + Py1/TexSize-Frac;
|
|
|
|
float x3 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y3 = Nudge + Py1/TexSize-Frac;
|
|
|
|
|
|
|
|
Graphics()->QuadsSetSubsetFree(x0, y0, x1, y1, x2, y2, x3, y3);
|
|
|
|
IGraphics::CQuadItem QuadItem(x*Scale, y*Scale, Scale, Scale);
|
|
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->QuadsEnd();
|
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CRenderTools::RenderSpeedupmap(CSpeedupTile *pSpeedupTile, int w, int h, float Scale, vec4 Color, int RenderFlags)
|
|
|
|
{
|
|
|
|
//Graphics()->TextureSet(img_get(tmap->image));
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
|
|
|
//Graphics()->MapScreen(screen_x0-50, screen_y0-50, screen_x1+50, screen_y1+50);
|
|
|
|
|
|
|
|
// calculate the final pixelsize for the tiles
|
|
|
|
float TilePixelSize = 1024/32.0f;
|
|
|
|
float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth();
|
|
|
|
float FinalTilesetScale = FinalTileSize/TilePixelSize;
|
|
|
|
|
|
|
|
Graphics()->QuadsBegin();
|
|
|
|
Graphics()->SetColor(Color.r, Color.g, Color.b, Color.a);
|
|
|
|
|
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
// adjust the texture shift according to mipmap level
|
|
|
|
float TexSize = 1024.0f;
|
|
|
|
float Frac = (1.25f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
float Nudge = (0.5f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
|
|
|
|
|
|
|
if(RenderFlags&TILERENDERFLAG_EXTEND)
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
my = h-1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int c = mx + my*w;
|
|
|
|
|
|
|
|
unsigned char Index = pSpeedupTile[c].m_Type;
|
|
|
|
if(Index)
|
|
|
|
{
|
|
|
|
bool Render = false;
|
|
|
|
if(RenderFlags&LAYERRENDERFLAG_TRANSPARENT)
|
|
|
|
Render = true;
|
|
|
|
|
|
|
|
if(Render)
|
|
|
|
{
|
|
|
|
|
|
|
|
int tx = Index%16;
|
|
|
|
int ty = Index/16;
|
|
|
|
int Px0 = tx*(1024/16);
|
|
|
|
int Py0 = ty*(1024/16);
|
|
|
|
int Px1 = Px0+(1024/16)-1;
|
|
|
|
int Py1 = Py0+(1024/16)-1;
|
|
|
|
|
|
|
|
float x0 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y0 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x1 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y1 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x2 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y2 = Nudge + Py1/TexSize-Frac;
|
|
|
|
float x3 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y3 = Nudge + Py1/TexSize-Frac;
|
|
|
|
|
|
|
|
Graphics()->QuadsSetSubsetFree(x0, y0, x1, y1, x2, y2, x3, y3);
|
|
|
|
IGraphics::CQuadItem QuadItem(x*Scale, y*Scale, Scale, Scale);
|
|
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->QuadsEnd();
|
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CRenderTools::RenderSwitchmap(CSwitchTile *pSwitchTile, int w, int h, float Scale, vec4 Color, int RenderFlags)
|
|
|
|
{
|
|
|
|
//Graphics()->TextureSet(img_get(tmap->image));
|
|
|
|
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
|
|
|
|
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
|
|
|
|
//Graphics()->MapScreen(screen_x0-50, screen_y0-50, screen_x1+50, screen_y1+50);
|
|
|
|
|
|
|
|
// calculate the final pixelsize for the tiles
|
|
|
|
float TilePixelSize = 1024/32.0f;
|
|
|
|
float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth();
|
|
|
|
float FinalTilesetScale = FinalTileSize/TilePixelSize;
|
|
|
|
|
|
|
|
Graphics()->QuadsBegin();
|
|
|
|
Graphics()->SetColor(Color.r, Color.g, Color.b, Color.a);
|
|
|
|
|
|
|
|
int StartY = (int)(ScreenY0/Scale)-1;
|
|
|
|
int StartX = (int)(ScreenX0/Scale)-1;
|
|
|
|
int EndY = (int)(ScreenY1/Scale)+1;
|
|
|
|
int EndX = (int)(ScreenX1/Scale)+1;
|
|
|
|
|
|
|
|
// adjust the texture shift according to mipmap level
|
|
|
|
float TexSize = 1024.0f;
|
|
|
|
float Frac = (1.25f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
float Nudge = (0.5f/TexSize) * (1/FinalTilesetScale);
|
|
|
|
|
|
|
|
for(int y = StartY; y < EndY; y++)
|
|
|
|
for(int x = StartX; x < EndX; x++)
|
|
|
|
{
|
|
|
|
int mx = x;
|
|
|
|
int my = y;
|
|
|
|
|
|
|
|
if(RenderFlags&TILERENDERFLAG_EXTEND)
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
my = h-1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(mx<0)
|
|
|
|
continue; // mx = 0;
|
|
|
|
if(mx>=w)
|
|
|
|
continue; // mx = w-1;
|
|
|
|
if(my<0)
|
|
|
|
continue; // my = 0;
|
|
|
|
if(my>=h)
|
|
|
|
continue; // my = h-1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int c = mx + my*w;
|
|
|
|
|
|
|
|
unsigned char Index = pSwitchTile[c].m_Type;
|
|
|
|
if(Index)
|
|
|
|
{
|
|
|
|
unsigned char Flags = pSwitchTile[c].m_Flags;
|
|
|
|
|
|
|
|
bool Render = false;
|
|
|
|
if(Flags&TILEFLAG_OPAQUE)
|
|
|
|
{
|
|
|
|
if(RenderFlags&LAYERRENDERFLAG_OPAQUE)
|
|
|
|
Render = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if(RenderFlags&LAYERRENDERFLAG_TRANSPARENT)
|
|
|
|
Render = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(Render)
|
|
|
|
{
|
|
|
|
|
|
|
|
int tx = Index%16;
|
|
|
|
int ty = Index/16;
|
|
|
|
int Px0 = tx*(1024/16);
|
|
|
|
int Py0 = ty*(1024/16);
|
|
|
|
int Px1 = Px0+(1024/16)-1;
|
|
|
|
int Py1 = Py0+(1024/16)-1;
|
|
|
|
|
|
|
|
float x0 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y0 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x1 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y1 = Nudge + Py0/TexSize+Frac;
|
|
|
|
float x2 = Nudge + Px1/TexSize-Frac;
|
|
|
|
float y2 = Nudge + Py1/TexSize-Frac;
|
|
|
|
float x3 = Nudge + Px0/TexSize+Frac;
|
|
|
|
float y3 = Nudge + Py1/TexSize-Frac;
|
|
|
|
|
|
|
|
if(Flags&TILEFLAG_VFLIP)
|
|
|
|
{
|
|
|
|
x0 = x2;
|
|
|
|
x1 = x3;
|
|
|
|
x2 = x3;
|
|
|
|
x3 = x0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(Flags&TILEFLAG_HFLIP)
|
|
|
|
{
|
|
|
|
y0 = y3;
|
|
|
|
y2 = y1;
|
|
|
|
y3 = y1;
|
|
|
|
y1 = y0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(Flags&TILEFLAG_ROTATE)
|
|
|
|
{
|
|
|
|
float Tmp = x0;
|
|
|
|
x0 = x3;
|
|
|
|
x3 = x2;
|
|
|
|
x2 = x1;
|
|
|
|
x1 = Tmp;
|
|
|
|
Tmp = y0;
|
|
|
|
y0 = y3;
|
|
|
|
y3 = y2;
|
|
|
|
y2 = y1;
|
|
|
|
y1 = Tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->QuadsSetSubsetFree(x0, y0, x1, y1, x2, y2, x3, y3);
|
|
|
|
IGraphics::CQuadItem QuadItem(x*Scale, y*Scale, Scale, Scale);
|
|
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Graphics()->QuadsEnd();
|
|
|
|
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
|
|
|
|
}
|