<divclass=CToolTipid="tt1"><divclass=CConstant>Sort by game type. </div></div><divclass=CToolTipid="tt2"><divclass=CConstant>Sort by map</div></div><divclass=CToolTipid="tt3"><divclass=CConstant>Sort by name.</div></div><divclass=CToolTipid="tt4"><divclass=CConstant>Sort after how many players there are on the server.</div></div><divclass=CToolTipid="tt5"><divclass=CConstant>Sort by ping.</div></div><divclass=CToolTipid="tt6"><divclass=CConstant>Sort by progression.</div></div><!--END_ND_TOOLTIPS-->
<divclass=CToolTipid="tt7"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>void client_connect(</td><tdclass=PTypePrefixnowrap>const </td><tdclass=PTypenowrap>char </td><tdclass=PParameterPrefixnowrap>*</td><tdclass=PParameternowrap>address</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Connects to a server at the specified address.</div></div><divclass=CToolTipid="tt8"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>int client_connection_problems()</td></tr></table></blockquote>Returns 1 if the client is connection problems.</div></div><divclass=CToolTipid="tt9"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>void client_direct_input(</td><tdclass=PTypenowrap>int </td><tdclass=PParameterPrefixnowrap>*</td><tdclass=PParameternowrap>input,</td></tr><tr><td></td><tdclass=PTypenowrap>int </td><tdclass=PParameterPrefixnowrap></td><tdclass=PParameternowrap>size</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><divclass=CToolTipid="tt10"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>void client_disconnect()</td></tr></table></blockquote>Disconnects from the current server.</div></div><divclass=CToolTipid="tt11"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>const char *client_error_string()</td></tr></table></blockquote>TODO</div></div><divclass=CToolTipid="tt12"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>float client_frametime()</td></tr></table></blockquote>Returns how long time the last frame took to process.</div></div><divclass=CToolTipid="tt13"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>int *client_get_input(</td><tdclass=PTypenowrap>int </td><tdclass=PParameternowrap>tick</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><divclass=CToolTipid="tt14"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>float client_intratick()</td></tr></table></blockquote>Returns the current intratick.</div></div><divclass=CToolTipid="tt15"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>const char *client_latestversion()</td></tr></table></blockquote>Returns 0 if there’s no version difference</div></div><divclass=CToolTipid="tt16"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>float client_localtime()</td></tr></table></blockquote>Returns the clients local time.</div></div><divclass=CToolTipid="tt17"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>int client_mapdownload_amount()</td></tr></table></blockquote>TODO</div></div><divclass=CToolTipid="tt18"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>int client_mapdownload_totalsize()</td></tr></table></blockquote>TODO</div></div><divclass=CToolTipid="tt19"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>float client_predintratick()</td></tr></table></blockquote>Returns the current preticted intra tick.</div></div><divclass=CToolTipid="tt20"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>int client_predtick()</td></tr></table></blockquote>Returns the current predicted tick.</di
<divclass=CToolTipid="tt50"><divclass=CVariable><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>void *data</td></tr></table></blockquote>Pointer to the image data.</div></div><divclass=CToolTipid="tt51"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>virtual void destroy()</td></tr></table></blockquote>Destorys the entity.</div></div><divclass=CToolTipid="tt52"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>void destroy_entity(</td><tdclass=PTypenowrap>ENTITY </td><tdclass=PParameterPrefixnowrap>*</td><tdclass=PParameternowrap>entity</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Destroys an entity in the world.</div></div><!--END_ND_TOOLTIPS-->
<divclass=CToolTipid="tt54"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>int find_entities(</td><tdclass=PTypenowrap>vec2 </td><tdclass=PParameterPrefixnowrap></td><tdclass=PParameternowrap>pos,</td><tdclass=PDefaultValuePrefix> </td><tdclass=PDefaultValuewidth=100%></td></tr><tr><td></td><tdclass=PTypenowrap>float </td><tdclass=PParameterPrefixnowrap></td><tdclass=PParameternowrap>radius,</td><tdclass=PDefaultValuePrefix> </td><tdclass=PDefaultValuewidth=100%></td></tr><tr><td></td><tdclass=PTypenowrap>ENTITY </td><tdclass=PParameterPrefixnowrap>**</td><tdclass=PParameternowrap>ents,</td><tdclass=PDefaultValuePrefix> </td><tdclass=PDefaultValuewidth=100%></td></tr><tr><td></td><tdclass=PTypenowrap>int </td><tdclass=PParameterPrefixnowrap></td><tdclass=PParameternowrap>max,</td><tdclass=PDefaultValuePrefix> </td><tdclass=PDefaultValuewidth=100%></td></tr><tr><td></td><tdclass=PTypenowrap>int </td><tdclass=PParameterPrefixnowrap></td><tdclass=PParameternowrap>type</td><tdclass=PDefaultValuePrefix> = </td><tdclass=PDefaultValuewidth=100%> -1</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Finds entities close to a position and returns them in a list.</div></div><divclass=CToolTipid="tt55"><divclass=CVariable><blockquote><tableborder=0cellspacing=0cellpadding=0class=Prototype><tr><td>int format</td></tr></table></blockquote>Contains the format of the image. </div></div><!--END_ND_TOOLTIPS-->