ddnet/src/engine/shared/config.h

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_SHARED_CONFIG_H
#define ENGINE_SHARED_CONFIG_H
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#define CONFIG_FILE "settings_ddnet.cfg"
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#define CONFIG_FILE_TMP CONFIG_FILE ".tmp"
#define AUTOEXEC_FILE "autoexec.cfg"
#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
#define AUTOEXEC_SERVER_FILE "autoexec_server.cfg"
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struct CConfiguration
{
#define MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc) int m_##Name;
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#define MACRO_CONFIG_COL(Name,ScriptName,Def,Min,Max,Save,Desc) MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc)
#define MACRO_CONFIG_STR(Name,ScriptName,Len,Def,Save,Desc) char m_##Name[Len]; // Flawfinder: ignore
#include "config_variables.h"
#undef MACRO_CONFIG_INT
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#undef MACRO_CONFIG_COL
#undef MACRO_CONFIG_STR
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};
extern CConfiguration g_Config;
enum
{
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CFGFLAG_SAVE=1<<0,
CFGFLAG_CLIENT=1<<1,
CFGFLAG_SERVER=1<<2,
CFGFLAG_STORE=1<<3,
CFGFLAG_MASTER=1<<4,
CFGFLAG_ECON=1<<5,
// DDRace
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CMDFLAG_TEST=1<<6,
CFGFLAG_CHAT=1<<7,
CFGFLAG_GAME=1<<8,
CFGFLAG_NONTEEHISTORIC=1<<9,
CFGFLAG_COLLIGHT=1<<10,
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};
#endif