ddnet/scripts/android/files/AndroidManifest.xml

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Vulkan 1.1.0 is used if supported -->
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<uses-feature
android:name="android.hardware.vulkan.version"
android:version="0x00401000" />
<!-- android:glEsVersion is not specified as OpenGL ES 1.0 is supported as fallback -->
<uses-feature
android:name="android.hardware.screen.landscape" />
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<!-- Teeworlds does broadcasts over local networks -->
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.INTERNET" />
<!-- usesCleartextTraffic because unencrypted UDP packets -->
<application
android:usesCleartextTraffic="true"
android:label="@string/app_name"
android:hasCode="true"
android:supportsRtl="true"
android:isGame="true"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<activity
android:name="org.ddnet.client.NativeMain"
android:exported="true"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden"
android:screenOrientation="landscape">
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<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data
android:name="android.app.lib_name"
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android:value="DDNet" />
</activity>
</application>
</manifest>