ddnet/src/base/lib.rs

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//! DDNet's base library, Rust part.
//!
//! DDNet's code base is separated into three major parts, `base`, `engine` and
//! `game`.
//!
//! The base library consists of operating system abstractions, and
//! game-independent data structures such as color handling and math vectors.
//! Additionally, it contains some types to support the C++-Rust-translation.
#![warn(missing_docs)]
#[cfg(test)]
extern crate ddnet_test;
mod color;
mod rust;
pub use color::*;
pub use rust::*;