ddnet/cmake/FindGLEW.cmake

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if(NOT CMAKE_CROSSCOMPILING)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_GLEW libglew)
endif()
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set_extra_dirs_lib(GLEW glew)
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find_library(GLEW_LIBRARY
NAMES GLEW glew32
HINTS ${HINTS_GLEW_LIBDIR} ${PC_GLEW_LIBDIR} ${PC_GLEW_LIBRARY_DIRS}
PATHS ${PATHS_GLEW_LIBDIR}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
set_extra_dirs_include(GLEW glew "${GLEW_LIBRARY}")
find_path(GLEW_INCLUDEDIR GL
HINTS ${HINTS_GLEW_INCLUDEDIR} ${PC_GLEW_INCLUDEDIR} ${PC_GLEW_INCLUDE_DIRS}
PATHS ${PATHS_GLEW_INCLUDEDIR}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
)
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include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDEDIR)
mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDEDIR)
set(GLEW_LIBRARIES ${GLEW_LIBRARY})
set(GLEW_INCLUDE_DIRS ${GLEW_INCLUDEDIR})
is_bundled(IS_BUNDLED "${GLEW_LIBRARY}")
if(IS_BUNDLED AND TARGET_OS STREQUAL "windows")
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set(GLEW_COPY_FILES "${EXTRA_GLEW_LIBDIR}/glew32.dll")
else()
set(GLEW_COPY_FILES)
endif()