ddnet/src/engine/shared/websockets.h

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#ifndef ENGINE_SHARED_WEBSOCKETS_H
#define ENGINE_SHARED_WEBSOCKETS_H
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#if defined(CONF_FAMILY_UNIX)
#elif defined(CONF_FAMILY_WINDOWS)
#include <winsock2.h>
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#endif
#include <stddef.h>
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int websocket_create(const char *addr, int port);
int websocket_destroy(int socket);
int websocket_recv(int socket, unsigned char *data, size_t maxsize, struct sockaddr_in *sockaddrbuf, size_t fromLen);
int websocket_send(int socket, const unsigned char *data, size_t size,
const char *addr_str, int port);
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int websocket_fd_set(int socket, fd_set *set);
#endif // ENGINE_SHARED_WEBSOCKETS_H