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<divid=Index><divclass=IPageTitle>Constant Index</div><divclass=INavigationBar>$#! · 0-9 · A ·<ahref="#B">B</a>·<ahref="#C">C</a>· D · E · F · G · H ·<ahref="#I">I</a>· J · K · L · M · N · O · P · Q · R ·<ahref="#S">S</a>·<ahref="#T">T</a>· U · V · W · X · Y · Z</div><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=IHeadingid=IFirstHeading><aname="B"></a>B</td><td></td></tr><tr><tdclass=ISymbolPrefixid=IFirstSymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_GAMETYPE"id=link1onMouseOver="ShowTip(event, 'tt1', 'link1')"onMouseOut="HideTip('tt1')"class=ISymbol>BROWSESORT_GAMETYPE</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_MAP"id=link2onMouseOver="ShowTip(event, 'tt2', 'link2')"onMouseOut="HideTip('tt2')"class=ISymbol>BROWSESORT_MAP</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_NAME"id=link3onMouseOver="ShowTip(event, 'tt3', 'link3')"onMouseOut="HideTip('tt3')"class=ISymbol>BROWSESORT_NAME</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_NUMPLAYERS"id=link4onMouseOver="ShowTip(event, 'tt4', 'link4')"onMouseOut="HideTip('tt4')"class=ISymbol>BROWSESORT_NUMPLAYERS</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_PING"id=link5onMouseOver="ShowTip(event, 'tt5', 'link5')"onMouseOut="HideTip('tt5')"class=ISymbol>BROWSESORT_PING</a></td></tr><tr><tdclass=ISymbolPrefixid=ILastSymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#BROWSESORT_PROGRESSION"id=link6onMouseOver="ShowTip(event, 'tt6', 'link6')"onMouseOut="HideTip('tt6')"class=ISymbol>BROWSESORT_PROGRESSION</a></td></tr><tr><tdclass=IHeading><aname="C"></a>C</td><td></td></tr><tr><tdclass=ISymbolPrefixid=IFirstSymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#Client_States"class=ISymbol>Client States</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#CLIENTSTATE_CONNECTING"id=link7onMouseOver="ShowTip(event, 'tt7', 'link7')"onMouseOut="HideTip('tt7')"class=ISymbol>CLIENTSTATE_CONNECTING</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#CLIENTSTATE_LOADING"id=link8onMouseOver="ShowTip(event, 'tt8', 'link8')"onMouseOut="HideTip('tt8')"class=ISymbol>CLIENTSTATE_LOADING</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#CLIENTSTATE_OFFLINE"id=link9onMouseOver="ShowTip(event, 'tt9', 'link9')"onMouseOut="HideTip('tt9')"class=ISymbol>CLIENTSTATE_OFFLINE</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#CLIENTSTATE_ONLINE"id=link10onMouseOver="ShowTip(event, 'tt10', 'link10')"onMouseOut="HideTip('tt10')"class=ISymbol>CLIENTSTATE_ONLINE</a></td></tr><tr><tdclass=ISymbolPrefixid=ILastSymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#CLIENTSTATE_QUITING"id=link11onMouseOver="ShowTip(event, 'tt11', 'link11')"onMouseOut="HideTip('tt11')"class=ISymbol>CLIENTSTATE_QUITING</a></td></tr><tr><tdclass=IHeading><aname="I"></a>I</td><td></td></tr><tr><tdclass=ISymbolPrefixid=IFirstSymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#Image_Formats"class=ISymbol>Image Formats</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref="../files2/e_if_client-h.html#IMG_ALPHA"id=link12onMouseOver="ShowTip(event, 'tt12', 'link12')"onMouseOut="HideTip('tt12')"class=ISymbol>IMG_ALPHA</a></td></tr><tr><tdclass=ISymbolPrefix> </td><tdclass=IEntry><ahref=
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<divclass=CToolTipid="tt1"><divclass=CConstant>Sort by game type. </div></div><divclass=CToolTipid="tt2"><divclass=CConstant>Sort by map</div></div><divclass=CToolTipid="tt3"><divclass=CConstant>Sort by name.</div></div><divclass=CToolTipid="tt4"><divclass=CConstant>Sort after how many players there are on the server.</div></div><divclass=CToolTipid="tt5"><divclass=CConstant>Sort by ping.</div></div><divclass=CToolTipid="tt6"><divclass=CConstant>Sort by progression.</div></div><!--END_ND_TOOLTIPS-->
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<divclass=CToolTipid="tt7"><divclass=CConstant>The client is trying to connect to a server.</div></div><divclass=CToolTipid="tt8"><divclass=CConstant>The client has connected to a server and is loading resources.</div></div><divclass=CToolTipid="tt9"><divclass=CConstant>The client is offline.</div></div><divclass=CToolTipid="tt10"><divclass=CConstant>The client is connected to a server and running the game.</div></div><divclass=CToolTipid="tt11"><divclass=CConstant>The client is quiting.</div></div><!--END_ND_TOOLTIPS-->
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<divclass=CToolTipid="tt12"><divclass=CConstant>8-Bit uncompressed alpha</div></div><divclass=CToolTipid="tt13"><divclass=CConstant>Lets the engine choose the format.</div></div><divclass=CToolTipid="tt14"><divclass=CConstant>8-Bit uncompressed RGB</div></div><divclass=CToolTipid="tt15"><divclass=CConstant>8-Bit uncompressed RGBA</div></div><!--END_ND_TOOLTIPS-->
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<divclass=CToolTipid="tt16"><divclass=CConstant>Prevents the texture from any resampling</div></div><!--END_ND_TOOLTIPS-->
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