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12 lines
200 B
C
12 lines
200 B
C
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#include "g_mapitems.h"
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void layers_init();
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MAPITEM_LAYER_TILEMAP *layers_game();
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int layers_num_groups();
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MAPITEM_GROUP *layers_get_group(int index);
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MAPITEM_LAYER *layers_get_layer(int index);
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