ddnet/src/engine/client/friends.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
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#include <base/system.h>
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#include <engine/config.h>
#include <engine/console.h>
#include <engine/shared/config.h>
#include "friends.h"
CFriends::CFriends()
{
mem_zero(m_aFriends, sizeof(m_aFriends));
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m_NumFriends = 0;
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m_Foes = false;
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}
void CFriends::ConAddFriend(IConsole::IResult *pResult, void *pUserData)
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{
CFriends *pSelf = (CFriends *)pUserData;
pSelf->AddFriend(pResult->GetString(0), pResult->GetString(1));
}
void CFriends::ConRemoveFriend(IConsole::IResult *pResult, void *pUserData)
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{
CFriends *pSelf = (CFriends *)pUserData;
pSelf->RemoveFriend(pResult->GetString(0), pResult->GetString(1));
}
void CFriends::ConFriends(IConsole::IResult *pResult, void *pUserData)
{
CFriends *pSelf = (CFriends *)pUserData;
pSelf->Friends();
}
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void CFriends::Init(bool Foes)
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{
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m_Foes = Foes;
IConfigManager *pConfigManager = Kernel()->RequestInterface<IConfigManager>();
if(pConfigManager)
pConfigManager->RegisterCallback(ConfigSaveCallback, this);
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IConsole *pConsole = Kernel()->RequestInterface<IConsole>();
if(pConsole)
{
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if(Foes)
{
pConsole->Register("add_foe", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConAddFriend, this, "Add a foe");
pConsole->Register("remove_foe", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConRemoveFriend, this, "Remove a foe");
pConsole->Register("foes", "", CFGFLAG_CLIENT, ConFriends, this, "List foes");
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}
else
{
pConsole->Register("add_friend", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConAddFriend, this, "Add a friend");
pConsole->Register("remove_friend", "s[name] ?s[clan]", CFGFLAG_CLIENT, ConRemoveFriend, this, "Remove a friend");
pConsole->Register("friends", "", CFGFLAG_CLIENT, ConFriends, this, "List friends");
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}
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}
}
const CFriendInfo *CFriends::GetFriend(int Index) const
{
return &m_aFriends[maximum(0, Index % m_NumFriends)];
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}
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int CFriends::GetFriendState(const char *pName, const char *pClan) const
{
int Result = FRIEND_NO;
unsigned NameHash = str_quickhash(pName);
unsigned ClanHash = str_quickhash(pClan);
for(int i = 0; i < m_NumFriends; ++i)
{
if((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan)))
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{
if(m_aFriends[i].m_aName[0] == 0)
Result = FRIEND_CLAN;
else if(m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName))
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{
Result = FRIEND_PLAYER;
break;
}
}
}
return Result;
}
bool CFriends::IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const
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{
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unsigned NameHash = str_quickhash(pName);
unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
{
if(((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))) &&
((!PlayersOnly && m_aFriends[i].m_aName[0] == 0) || (m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName))))
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return true;
}
return false;
}
void CFriends::AddFriend(const char *pName, const char *pClan)
{
if(m_NumFriends == MAX_FRIENDS || (pName[0] == 0 && pClan[0] == 0))
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return;
// make sure we don't have the friend already
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unsigned NameHash = str_quickhash(pName);
unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
{
if((m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName)) && ((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))))
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return;
}
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str_copy(m_aFriends[m_NumFriends].m_aName, pName);
str_copy(m_aFriends[m_NumFriends].m_aClan, pClan);
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m_aFriends[m_NumFriends].m_NameHash = NameHash;
m_aFriends[m_NumFriends].m_ClanHash = ClanHash;
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++m_NumFriends;
}
void CFriends::RemoveFriend(const char *pName, const char *pClan)
{
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unsigned NameHash = str_quickhash(pName);
unsigned ClanHash = str_quickhash(pClan);
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for(int i = 0; i < m_NumFriends; ++i)
{
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if((m_aFriends[i].m_NameHash == NameHash && !str_comp(m_aFriends[i].m_aName, pName)) &&
((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || (m_aFriends[i].m_ClanHash == ClanHash && !str_comp(m_aFriends[i].m_aClan, pClan))))
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{
RemoveFriend(i);
return;
}
}
}
void CFriends::RemoveFriend(int Index)
{
if(Index >= 0 && Index < m_NumFriends)
{
mem_move(&m_aFriends[Index], &m_aFriends[Index + 1], sizeof(CFriendInfo) * (m_NumFriends - (Index + 1)));
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--m_NumFriends;
}
}
void CFriends::Friends()
{
char aBuf[128];
IConsole *pConsole = Kernel()->RequestInterface<IConsole>();
if(pConsole)
{
for(int i = 0; i < m_NumFriends; ++i)
{
str_format(aBuf, sizeof(aBuf), "Name: %s, Clan: %s", m_aFriends[i].m_aName, m_aFriends[i].m_aClan);
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pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, m_Foes ? "foes" : "friends", aBuf, color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor)));
}
}
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}
void CFriends::ConfigSaveCallback(IConfigManager *pConfigManager, void *pUserData)
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{
CFriends *pSelf = (CFriends *)pUserData;
char aBuf[128];
const char *pEnd = aBuf + sizeof(aBuf) - 4;
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for(int i = 0; i < pSelf->m_NumFriends; ++i)
{
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str_copy(aBuf, pSelf->m_Foes ? "add_foe " : "add_friend ");
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str_append(aBuf, "\"");
char *pDst = aBuf + str_length(aBuf);
str_escape(&pDst, pSelf->m_aFriends[i].m_aName, pEnd);
str_append(aBuf, "\" \"");
pDst = aBuf + str_length(aBuf);
str_escape(&pDst, pSelf->m_aFriends[i].m_aClan, pEnd);
str_append(aBuf, "\"");
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pConfigManager->WriteLine(aBuf);
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}
}