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22 lines
569 B
Rust
22 lines
569 B
Rust
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//! DDNet's engine interfaces, Rust part.
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//!
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//! DDNet's code base is separated into three major parts, `base`, `engine` and
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//! `game`.
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//!
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//! The engine consists of game-independent code such as display setup,
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//! low-level network protocol, low-level map format, etc.
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//!
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//! This crate in particular corresponds to the `src/engine/shared` directory
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//! that contains code shared between client, server and other components.
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#![warn(missing_docs)]
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#[cfg(test)]
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extern crate ddnet_test;
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mod config;
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mod rust_version;
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pub use config::*;
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pub use rust_version::*;
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