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18 lines
355 B
C
18 lines
355 B
C
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#ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
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#define GAME_CLIENT_COMPONENTS_BROADCAST_H
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#include <game/client/component.h>
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class CBroadcast : public CComponent
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{
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public:
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// broadcasts
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char m_aBroadcastText[1024];
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int64 m_BroadcastTime;
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virtual void OnReset();
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virtual void OnRender();
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virtual void OnMessage(int MsgType, void *pRawMsg);
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};
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#endif
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