ddnet/src/game/editor/auto_map.cpp

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#include <stdio.h> // sscanf
#include <engine/console.h>
#include <engine/storage.h>
#include <engine/shared/linereader.h>
#include "auto_map.h"
#include "editor.h"
CAutoMapper::CAutoMapper(CEditor *pEditor)
{
m_pEditor = pEditor;
m_FileLoaded = false;
}
void CAutoMapper::Load(const char* pTileName)
{
char aPath[256];
str_format(aPath, sizeof(aPath), "editor/%s.rules", pTileName);
IOHANDLE RulesFile = m_pEditor->Storage()->OpenFile(aPath, IOFLAG_READ, IStorage::TYPE_ALL);
if(!RulesFile)
return;
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CLineReader LineReader;
LineReader.Init(RulesFile);
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CConfiguration *pCurrentConf = 0;
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CRun *pCurrentRun = 0;
CIndexRule *pCurrentIndex = 0;
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char aBuf[256];
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// read each line
while(char *pLine = LineReader.Get())
{
// skip blank/empty lines as well as comments
if(str_length(pLine) > 0 && pLine[0] != '#' && pLine[0] != '\n' && pLine[0] != '\r'
&& pLine[0] != '\t' && pLine[0] != '\v' && pLine[0] != ' ')
{
if(pLine[0]== '[')
{
// new configuration, get the name
pLine++;
CConfiguration NewConf;
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int ConfigurationID = m_lConfigs.add(NewConf);
pCurrentConf = &m_lConfigs[ConfigurationID];
str_copy(pCurrentConf->m_aName, pLine, str_length(pLine));
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// add start run
CRun NewRun;
int RunID = pCurrentConf->m_aRuns.add(NewRun);
pCurrentRun = &pCurrentConf->m_aRuns[RunID];
}
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else if(!str_comp_num(pLine, "NewRun", 6))
{
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// add new run
CRun NewRun;
int RunID = pCurrentConf->m_aRuns.add(NewRun);
pCurrentRun = &pCurrentConf->m_aRuns[RunID];
}
else if(!str_comp_num(pLine, "Index", 5))
{
// new index
int ID = 0;
char aOrientation1[128] = "";
char aOrientation2[128] = "";
char aOrientation3[128] = "";
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sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3);
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CIndexRule NewIndexRule;
NewIndexRule.m_ID = ID;
NewIndexRule.m_Flag = 0;
NewIndexRule.m_RandomProbability = 1.0;
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NewIndexRule.m_DefaultRule = true;
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if(str_length(aOrientation1) > 0)
{
if(!str_comp(aOrientation1, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation1, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation1, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
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if(str_length(aOrientation2) > 0)
{
if(!str_comp(aOrientation2, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation2, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation2, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
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if(str_length(aOrientation3) > 0)
{
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if(!str_comp(aOrientation3, "XFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation3, "YFLIP"))
NewIndexRule.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation3, "ROTATE"))
NewIndexRule.m_Flag |= TILEFLAG_ROTATE;
}
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// add the index rule object and make it current
int IndexRuleID = pCurrentRun->m_aIndexRules.add(NewIndexRule);
pCurrentIndex = &pCurrentRun->m_aIndexRules[IndexRuleID];
}
else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
{
int x = 0, y = 0;
char aValue[128];
int Value = CPosRule::NORULE;
array<CIndexInfo> NewIndexList;
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sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
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if(!str_comp(aValue, "EMPTY"))
{
Value = CPosRule::INDEX;
CIndexInfo NewIndexInfo = {0, 0};
NewIndexList.add(NewIndexInfo);
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}
else if(!str_comp(aValue, "FULL"))
{
Value = CPosRule::NOTINDEX;
CIndexInfo NewIndexInfo1 = {0, 0};
//CIndexInfo NewIndexInfo2 = {-1, 0};
NewIndexList.add(NewIndexInfo1);
//NewIndexList.add(NewIndexInfo2);
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}
else if(!str_comp(aValue, "INDEX") || !str_comp(aValue, "NOTINDEX"))
{
if(!str_comp(aValue, "INDEX"))
Value = CPosRule::INDEX;
else
Value = CPosRule::NOTINDEX;
int pWord = 4;
while(true) {
int ID = 0;
char aOrientation1[128] = "";
char aOrientation2[128] = "";
char aOrientation3[128] = "";
char aOrientation4[128] = "";
sscanf(str_trim_words(pLine, pWord), "%d %127s %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3, aOrientation4);
CIndexInfo NewIndexInfo;
NewIndexInfo.m_ID = ID;
NewIndexInfo.m_Flag = 0;
if(!str_comp(aOrientation1, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 2;
continue;
} else if(str_length(aOrientation1) > 0) {
if(!str_comp(aOrientation1, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation1, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation1, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
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if(!str_comp(aOrientation2, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 3;
continue;
} else if(str_length(aOrientation2) > 0) {
if(!str_comp(aOrientation2, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation2, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation2, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
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if(!str_comp(aOrientation3, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 4;
continue;
} else if(str_length(aOrientation3) > 0) {
if(!str_comp(aOrientation3, "XFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_VFLIP;
else if(!str_comp(aOrientation3, "YFLIP"))
NewIndexInfo.m_Flag |= TILEFLAG_HFLIP;
else if(!str_comp(aOrientation3, "ROTATE"))
NewIndexInfo.m_Flag |= TILEFLAG_ROTATE;
} else {
NewIndexList.add(NewIndexInfo);
break;
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}
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if(!str_comp(aOrientation4, "OR")) {
NewIndexList.add(NewIndexInfo);
pWord += 5;
continue;
} else {
NewIndexList.add(NewIndexInfo);
break;
}
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}
}
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if(Value != CPosRule::NORULE) {
CPosRule NewPosRule = {x, y, Value, NewIndexList};
pCurrentIndex->m_aRules.add(NewPosRule);
}
}
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else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
{
float Value;
char Specifier = ' ';
sscanf(pLine, "Random %f%c", &Value, &Specifier);
if(Specifier == '%')
{
pCurrentIndex->m_RandomProbability = Value / 100.0;
}
else
{
pCurrentIndex->m_RandomProbability = 1.0 / Value;
}
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}
else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex)
{
pCurrentIndex->m_DefaultRule = false;
}
}
}
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// add default rule for Pos 0 0 if there is none
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for (int g = 0; g < m_lConfigs.size(); ++g)
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{
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for (int h = 0; h < m_lConfigs[g].m_aRuns.size(); ++h)
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{
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for(int i = 0; i < m_lConfigs[g].m_aRuns[h].m_aIndexRules.size(); ++i)
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{
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bool Found = false;
for(int j = 0; j < m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.size(); ++j)
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{
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CPosRule *pRule = &m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules[j];
if(pRule && pRule->m_X == 0 && pRule->m_Y == 0)
{
Found = true;
break;
}
}
if(!Found && m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_DefaultRule)
{
array<CIndexInfo> NewIndexList;
CIndexInfo NewIndexInfo = {0, 0};
NewIndexList.add(NewIndexInfo);
CPosRule NewPosRule = {0, 0, CPosRule::NOTINDEX, NewIndexList};
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m_lConfigs[g].m_aRuns[h].m_aIndexRules[i].m_aRules.add(NewPosRule);
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}
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}
}
}
io_close(RulesFile);
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str_format(aBuf, sizeof(aBuf),"loaded %s", aPath);
m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf);
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m_FileLoaded = true;
}
const char* CAutoMapper::GetConfigName(int Index)
{
if(Index < 0 || Index >= m_lConfigs.size())
return "";
return m_lConfigs[Index].m_aName;
}
void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID)
{
if(!m_FileLoaded || pLayer->m_Readonly || ConfigID < 0 || ConfigID >= m_lConfigs.size())
return;
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CConfiguration *pConf = &m_lConfigs[ConfigID];
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// for every run: copy tiles, automap, overwrite tiles
for(int h = 0; h < pConf->m_aRuns.size(); ++h) {
CRun *pRun = &pConf->m_aRuns[h];
CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height);
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// copy tiles
for(int y = 0; y < pLayer->m_Height; y++) {
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x];
CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
}
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}
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// auto map
for(int y = 0; y < pLayer->m_Height; y++)
for(int x = 0; x < pLayer->m_Width; x++)
{
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CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]);
m_pEditor->m_Map.m_Modified = true;
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for(int i = 0; i < pRun->m_aIndexRules.size(); ++i)
{
bool RespectRules = true;
for(int j = 0; j < pRun->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
{
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CPosRule *pRule = &pRun->m_aIndexRules[i].m_aRules[j];
int CheckIndex, CheckFlags;
int CheckX = x + pRule->m_X;
int CheckY = y + pRule->m_Y;
if(CheckX >= 0 && CheckX < pLayer->m_Width && CheckY >= 0 && CheckY < pLayer->m_Height) {
int CheckTile = CheckY * pLayer->m_Width + CheckX;
CheckIndex = pLayer->m_pTiles[CheckTile].m_Index;
CheckFlags = pLayer->m_pTiles[CheckTile].m_Flags;
} else {
CheckIndex = -1;
CheckFlags = 0;
}
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if(pRule->m_Value == CPosRule::INDEX)
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{
bool PosRuleTest = false;
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
PosRuleTest = true;
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}
if(!PosRuleTest)
RespectRules = false;
}
else if(pRule->m_Value == CPosRule::NOTINDEX)
{
bool PosRuleTest = true;
for(int i = 0; i < pRule->m_aIndexList.size(); ++i) {
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
PosRuleTest = false;
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}
if(!PosRuleTest)
RespectRules = false;
}
}
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if(RespectRules &&
(pRun->m_aIndexRules[i].m_RandomProbability >= 1.0 || (float)rand() / ((float)RAND_MAX + 1) < pRun->m_aIndexRules[i].m_RandomProbability))
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{
pTile->m_Index = pRun->m_aIndexRules[i].m_ID;
pTile->m_Flags = pRun->m_aIndexRules[i].m_Flag;
}
}
}
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// overwrite tiles
for(int y = 0; y < pLayer->m_Height; y++) {
for(int x = 0; x < pLayer->m_Width; x++)
{
CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x];
CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x];
out->m_Index = in->m_Index;
out->m_Flags = in->m_Flags;
}
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}
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}
}