ddnet/src/engine/shared/demo.h

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#ifndef ENGINE_SHARED_DEMOREC_H
#define ENGINE_SHARED_DEMOREC_H
#include <engine/demo.h>
#include "snapshot.h"
struct CDemoHeader
{
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char m_aMarker[7];
char m_Version;
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char m_aNetversion[64];
char m_aMap[64];
unsigned char m_aCrc[4];
char m_aType[8];
};
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class CDemoRecorder : public IDemoRecorder
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{
class IConsole *m_pConsole;
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IOHANDLE m_File;
int m_LastTickMarker;
int m_LastKeyFrame;
unsigned char m_aLastSnapshotData[CSnapshot::MAX_SIZE];
class CSnapshotDelta *m_pSnapshotDelta;
void WriteTickMarker(int Tick, int Keyframe);
void Write(int Type, const void *pData, int Size);
public:
CDemoRecorder(class CSnapshotDelta *pSnapshotDelta);
int Start(class IStorage *pStorage, class IConsole *pConsole, const char *pFilename, const char *pNetversion, const char *pMap, int MapCrc, const char *pType);
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int Stop();
void RecordSnapshot(int Tick, const void *pData, int Size);
void RecordMessage(const void *pData, int Size);
bool IsRecording() const { return m_File != 0; }
};
class CDemoPlayer : public IDemoPlayer
{
public:
class IListner
{
public:
virtual void OnDemoPlayerSnapshot(void *pData, int Size) = 0;
virtual void OnDemoPlayerMessage(void *pData, int Size) = 0;
};
struct CPlaybackInfo
{
CDemoHeader m_Header;
IDemoPlayer::CInfo m_Info;
int64 m_LastUpdate;
int64 m_CurrentTime;
int m_SeekablePoints;
int m_NextTick;
int m_PreviousTick;
float m_IntraTick;
float m_TickTime;
};
private:
IListner *m_pListner;
// Playback
struct CKeyFrame
{
long m_Filepos;
int m_Tick;
};
struct CKeyFrameSearch
{
CKeyFrame m_Frame;
CKeyFrameSearch *m_pNext;
};
class IConsole *m_pConsole;
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IOHANDLE m_File;
char m_aFilename[256];
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CKeyFrame *m_pKeyFrames;
CPlaybackInfo m_Info;
unsigned char m_aLastSnapshotData[CSnapshot::MAX_SIZE];
int m_LastSnapshotDataSize;
class CSnapshotDelta *m_pSnapshotDelta;
int ReadChunkHeader(int *pType, int *pSize, int *pTick);
void DoTick();
void ScanFile();
int NextFrame();
public:
CDemoPlayer(class CSnapshotDelta *m_pSnapshotDelta);
void SetListner(IListner *pListner);
int Load(class IStorage *pStorage, class IConsole *pConsole, const char *pFilename);
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int Play();
void Pause();
void Unpause();
int Stop();
void SetSpeed(float Speed);
int SetPos(float Precent);
const CInfo *BaseInfo() const { return &m_Info.m_Info; }
char *GetDemoName();
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int Update();
const CPlaybackInfo *Info() const { return &m_Info; }
int IsPlaying() const { return m_File != 0; }
};
#endif