ddnet/cmake/FindWavpack.cmake

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CMake
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if(NOT PREFER_BUNDLED_LIBS)
if(NOT CMAKE_CROSSCOMPILING)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_WAVPACK wavpack)
endif()
find_library(WAVPACK_LIBRARY
NAMES wavpack
HINTS ${PC_WAVPACK_LIBDIR} ${PC_WAVPACK_LIBRARY_DIRS}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
)
find_path(WAVPACK_INCLUDEDIR
NAMES wavpack.h
PATH_SUFFIXES wavpack
HINTS ${PC_WAVPACK_INCLUDEDIR} ${PC_WAVPACK_INCLUDE_DIRS}
${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
)
mark_as_advanced(WAVPACK_LIBRARY WAVPACK_INCLUDEDIR)
if(WAVPACK_LIBRARY AND WAVPACK_INCLUDEDIR)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Wavpack DEFAULT_MSG WAVPACK_LIBRARY WAVPACK_INCLUDEDIR)
set(WAVPACK_LIBRARIES ${WAVPACK_LIBRARY})
set(WAVPACK_INCLUDE_DIRS ${WAVPACK_INCLUDEDIR})
set(WAVPACK_BUNDLED OFF)
endif()
endif()
if(NOT WAVPACK_FOUND)
set(WAVPACK_SRC_DIR src/engine/external/wavpack)
set_src(WAVPACK_SRC GLOB ${WAVPACK_SRC_DIR}
bits.c
float.c
metadata.c
unpack.c
wavpack.h
words.c
wputils.c
)
add_library(wavpack EXCLUDE_FROM_ALL OBJECT ${WAVPACK_SRC})
set(WAVPACK_DEP $<TARGET_OBJECTS:wavpack>)
set(WAVPACK_INCLUDEDIR ${WAVPACK_SRC_DIR})
set(WAVPACK_INCLUDE_DIRS ${WAVPACK_INCLUDEDIR})
list(APPEND TARGETS_DEP wavpack)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Wavpack DEFAULT_MSG WAVPACK_INCLUDEDIR)
set(WAVPACK_BUNDLED ON)
endif()