teeworlds_network/lib/teeworlds_server.rb

138 lines
3.3 KiB
Ruby
Executable file

# frozen_string_literal: true
require 'socket'
require_relative 'string'
require_relative 'array'
require_relative 'bytes'
require_relative 'network'
require_relative 'packet'
require_relative 'chunk'
require_relative 'net_base'
require_relative 'net_addr'
require_relative 'packer'
require_relative 'game_server'
class TeeworldsServer
def initialize(options = {})
@verbose = options[:verbose] || false
@ip = '127.0.0.1'
@port = 8303
@game_server = GameServer.new(self)
end
def run(ip, port)
@server_token = (1..4).to_a.map { |_| rand(0..255) }
@server_token = @server_token.map { |b| b.to_s(16) }.join
puts "server token #{@server_token}"
@netbase = NetBase.new
NetChunk.reset
@ip = ip
@port = port
puts "listening on #{@ip}:#{@port} .."
@s = UDPSocket.new
@s.bind(@ip, @port)
@netbase.bind(@s)
loop do
tick
# TODO: proper tick speed sleep
sleep 0.001
end
end
def on_system_chunk(chunk)
puts "got system chunk: #{chunk}"
end
def process_chunk(chunk)
unless chunk.sys
on_system_chunk(chunk)
return
end
puts "proccess chunk with msg: #{chunk.msg}"
case chunk.msg
when NETMSG_INFO
@game_server.on_info(chunk)
else
puts "Unsupported system msg: #{chunk.msg}"
exit(1)
end
end
def on_client_packet(packet)
chunks = BigChungusTheChunkGetter.get_chunks(packet.payload)
chunks.each do |chunk|
if chunk.flags_vital && !chunk.flags_resend
@netbase.ack = (@netbase.ack + 1) % NET_MAX_SEQUENCE
puts "got ack: #{@netbase.ack}" if @verbose
end
process_chunk(chunk)
end
end
def on_ctrl_message(packet)
u = Unpacker.new(packet.payload)
msg = u.get_int
puts "got ctrl msg: #{msg}"
case msg
when NET_CTRLMSG_TOKEN then on_ctrl_token(packet)
when NET_CTRLMSG_CONNECT then on_ctrl_connect(packet)
when NET_CTRLMSG_KEEPALIVE then on_ctrl_keep_alive(packet)
when NET_CTRLMSG_CLOSE then on_ctrl_close(packet)
else
puts "Uknown control message #{msg}"
exit(1)
end
end
def send_ctrl_with_token(addr, token)
msg = [NET_CTRLMSG_TOKEN] + token
@netbase.send_packet(msg, 0, control: true, addr:)
end
def on_ctrl_token(packet)
u = Unpacker.new(packet.payload[1..])
token = u.get_raw(4)
# puts "got token #{token.map { |b| b.to_s(16) }.join('')}"
send_ctrl_with_token(packet.addr, token)
end
def on_ctrl_keep_alive(packet)
puts "Got keep alive from #{packet.addr}" if @verbose
end
def on_ctrl_close(packet)
puts "Client closed the connection #{packet.addr}"
end
def on_ctrl_connect(packet)
puts "Got connect from #{packet.addr}"
@netbase.send_packet([NET_CTRLMSG_ACCEPT], 0, control: true, addr: packet.addr)
end
def on_packet(packet)
# process connless packets data
if packet.flags_control
on_ctrl_message(packet)
else # process non-connless packets
on_client_packet(packet)
end
end
def tick
begin
data, client = @s.recvfrom_nonblock(1400)
rescue IO::EAGAINWaitReadable
data = nil
client = nil
end
return unless data
packet = Packet.new(data, '<')
packet.addr.ip = client[2] # or 3 idk bot 127.0.0.1 in my local test case
packet.addr.port = client[1]
puts packet.to_s if @verbose
on_packet(packet)
end
end