# frozen_string_literal: true require_relative 'packer' class GameInfo attr_accessor :game_flags, :score_limit, :time_limit, :match_num, :match_current def initialize(attr = {}) @game_flags = attr[:game_flags] || 0 @score_limit = attr[:score_limit] || 0 @time_limit = attr[:time_limit] || 0 @match_num = attr[:match_num] || 0 @match_current = attr[:match_current] || 0 end # basically to_network # int array the server sends to the client def to_a Packer.pack_int(@game_flags) + Packer.pack_int(@score_limit) + Packer.pack_int(@time_limit) + Packer.pack_int(@match_num) + Packer.pack_int(@match_current) end end