# frozen_string_literal: true class Player attr_accessor :id, :local, :team, :name, :clan, :country, :skin_parts, :skin_custom_colors, :skin_colors def initialize(data = {}) @id = data[:id] || -1 @local = data[:local] || 0 @team = data[:team] || 0 @name = data[:name] || '(connecting..)' @clan = data[:clan] || '' @country = data[:country] || -1 @skin_parts = data[:skin_parts] || Array.new(6, 'standard') @skin_custom_colors = data[:skin_custom_colors] || Array.new(6, 0) @skin_colors = data[:skin_colors] || Array.new(6, 0) end end