Commit graph

216 commits

Author SHA1 Message Date
ChillerDragon 41b5277613 Fix multiple clients being connected at the same time 2022-11-13 15:47:37 +01:00
ChillerDragon 6275508a18 Documentation refactor 2022-11-13 13:50:21 +01:00
ChillerDragon 8b6a867525 Generate hooks documentation 2022-11-13 13:13:14 +01:00
ChillerDragon 1949e1eb2e Add check script for hook documentation
related to #11
2022-11-13 12:28:38 +01:00
ChillerDragon 49086b6058 Check loading all files in CI
closed #14
2022-11-13 11:55:33 +01:00
ChillerDragon a663bae03b Ensure syntax correctness in network.rb 2022-11-13 11:45:32 +01:00
ChillerDragon 36a5100230 Add unit tests for bytes.rb 2022-11-13 11:42:46 +01:00
ChillerDragon dd6e12e9c2 Add unit test coverage test script #14 2022-11-13 11:33:59 +01:00
ChillerDragon acba9e7a5d Display chat messages in server log 2022-11-13 11:15:33 +01:00
ChillerDragon fc48a53bbd Make server log look nice in non verbose mode 2022-11-13 10:42:49 +01:00
ChillerDragon 3358cc6608 Parse start info on server side 2022-11-13 10:37:46 +01:00
ChillerDragon d9b0096ae8 Send server settings 2022-11-13 09:40:05 +01:00
ChillerDragon 263e579661 Create models folder for all the storage classe 2022-11-13 08:58:33 +01:00
ChillerDragon 846b487eb2 Only send snaps to in game clients 2022-11-13 08:40:17 +01:00
ChillerDragon 09bd7bfebb Count ack per client and thus fix reconnect
Sadly reconnecting somehow crashes the client :(

https://github.com/teeworlds/teeworlds/issues/3182
2022-11-13 08:29:21 +01:00
ChillerDragon 409f880f36 Do not crash on ctrl close of invalid connection 2022-11-13 07:51:50 +01:00
ChillerDragon 129fa9aed5 I just realized ddnet can not do 0.7 2022-11-12 20:24:33 +01:00
ChillerDragon 20be105957 Boilerplate server test 2022-11-12 19:32:48 +01:00
ChillerDragon 5fda2dcde1 More integration test refactors 2022-11-12 18:31:40 +01:00
ChillerDragon 44e20583e6 Refactor integration test names 2022-11-12 17:49:50 +01:00
ChillerDragon 7422ee9d94 Proper client drop support on the server side 2022-11-12 16:24:28 +01:00
ChillerDragon c770695f22 Timeout clients that did not sent for 10s 2022-11-12 15:58:08 +01:00
ChillerDragon 821036fba4 Fix client tokens 2022-11-12 15:55:24 +01:00
ChillerDragon 6d7bd0371d Print rcon commands sent by the client 2022-11-12 15:46:38 +01:00
ChillerDragon 11898d0f41 Ensure tokens being in correct format 2022-11-12 12:51:09 +01:00
ChillerDragon e3292deb15 Thoughts about ctrl close 2022-11-12 12:08:25 +01:00
ChillerDragon e914ec3fa2 Send broken close message to clients after 1 second
Aka starting to work on timeouting clients
2022-11-12 12:01:38 +01:00
ChillerDragon 15139ceb68 Ignore input packets from clients 2022-11-12 11:38:46 +01:00
ChillerDragon e9dc1ae75f Support non vital chunks 2022-11-12 11:35:12 +01:00
ChillerDragon 050e4b9e00 Weird idea about seq 2022-11-12 11:22:54 +01:00
ChillerDragon c782eb82e6 Start to work on seq per client 2022-11-12 11:18:12 +01:00
ChillerDragon 426165bc51 Better CI naming 2022-11-12 10:41:35 +01:00
ChillerDragon ff21d6ca84 Check args for chunk header
related to #7
2022-11-12 10:39:11 +01:00
ChillerDragon 83c38c4639 Change chunk header api 2022-11-12 10:17:54 +01:00
ChillerDragon 4813652b82 Send empty snaps to get client in happy state 2022-11-12 09:42:50 +01:00
ChillerDragon 7f7963189c Got client stuck in connecting till timeout 2022-11-11 17:52:57 +01:00
ChillerDragon 1876038d82 Reached "invalid standard map" with a few hax 2022-11-11 17:32:03 +01:00
ChillerDragon d476e545b3 Better CI naming 2022-11-11 14:56:52 +01:00
ChillerDragon cf57146260 Mess with tokens 2022-11-11 14:48:26 +01:00
ChillerDragon 45d1361408 Server send game and server info 2022-11-11 13:42:11 +01:00
ChillerDragon 1baf3fcad0 Start working on server side map packet 2022-11-11 10:21:48 +01:00
ChillerDragon 0a04af1cb6 Parse client info on the server side 2022-11-09 16:46:04 +01:00
ChillerDragon ddc6a1ad17 Fix server 100% CPU usage in idle 2022-11-09 13:55:09 +01:00
ChillerDragon d013656ffb Remove packer debug msg 2022-11-09 13:50:15 +01:00
ChillerDragon 6c005497d4 Layout server control msg structure
Thus closed #5
By deciding to support server as well.

This is rebranding from teeworlds-client to teeworlds_network
And thus also including a bunch of file renames
2022-11-09 08:56:18 +01:00
ChillerDragon 3a39d3f9f8 Start working on the server side 2022-11-08 16:20:46 +01:00
ChillerDragon fff2e9efb0 First draft of sending inputs
Thanks a lot to @Swarfey for his tw-chatonly typescript package
https://www.npmjs.com/package/teeworlds

His simple calculation of the pred time was saving me a lot of time!
2022-11-06 20:15:47 +01:00
ChillerDragon ffbc433b67 Add rcon support 2022-11-06 18:26:14 +01:00
ChillerDragon 2db8b7058d All packer tests passing and verified 2022-11-06 16:43:32 +01:00
ChillerDragon cca183818e Fix tests and packer (multi negative still broken) 2022-11-06 16:26:00 +01:00