Commit graph

181 commits

Author SHA1 Message Date
ChillerDragon ec92b073e8 Added tune params but wasn't able to test it yet
So this code does not work 100% but I will continue
when i figure out how to make the server actually send it
2022-11-20 09:44:42 +01:00
ChillerDragon 1794051342 Add images to gui client 2022-11-19 13:19:22 +01:00
ChillerDragon dc72204140 Add simple gui client to examples 2022-11-19 12:39:58 +01:00
ChillerDragon ad7ef13926 More snap item support 2022-11-19 11:28:45 +01:00
ChillerDragon dd714e51aa Add first snap event sound world 2022-11-19 10:39:29 +01:00
ChillerDragon e203f09fe4 Add projectile snap item 2022-11-19 10:25:31 +01:00
ChillerDragon 738e9effda Cleaner snap item annotations 2022-11-19 10:17:37 +01:00
ChillerDragon 0bcd7bb960 Add player info snap obj 2022-11-19 10:16:00 +01:00
ChillerDragon d4ccfc24e1 Inherit from snap item base class 2022-11-19 10:09:45 +01:00
ChillerDragon 3c42b64a7b Move all snap stuff to snapshot folder 2022-11-19 09:59:00 +01:00
ChillerDragon 6fdaf3be90 I think this snap item format is okayish 2022-11-18 10:59:59 +01:00
ChillerDragon 2da6b01738 Start snap item refactor (break everything) 2022-11-18 10:34:47 +01:00
ChillerDragon 396b539cca Overengineer snap items (but not in a good way) 2022-11-18 09:57:43 +01:00
ChillerDragon cb48c1028d First draft of snap obj class 2022-11-18 09:25:08 +01:00
ChillerDragon 34ebe75d54 Move snapshot to new file (still not cleaned up) 2022-11-17 16:11:34 +01:00
ChillerDragon 948aafb749 First workin snap item parser
Thanks a lot to @Learath2 for explaining in irc
And for the awesome libtw2 docs by @heinrich5991

48a2573af6/doc/snapshot.md
2022-11-17 15:43:27 +01:00
ChillerDragon f98ad6ae30 Try hard to parse the first snap item 2022-11-17 14:57:39 +01:00
ChillerDragon 45189d0217 part size = chunk num 2022-11-17 11:19:31 +01:00
ChillerDragon ac23f5911f There is more header in the payload, not that it helps 2022-11-17 11:14:47 +01:00
ChillerDragon 5971704b44 Its not like more annotations could save me now 2022-11-17 10:39:54 +01:00
ChillerDragon e477b19e9c I am about to mental breakdown 2022-11-17 10:28:04 +01:00
ChillerDragon 9b24347533 Got correct game start tick 2022-11-17 09:56:10 +01:00
ChillerDragon 2da59a6406 Still wrong but different 2022-11-17 08:39:18 +01:00
ChillerDragon 544396ca40 Some random snap item prints 2022-11-16 18:15:57 +01:00
ChillerDragon b118d37ebe Forgot chunk num in snap header 2022-11-16 17:33:35 +01:00
ChillerDragon d4fbc12b49 Who does not understand snap header with this output
can not be saved
2022-11-16 15:55:25 +01:00
ChillerDragon c119d393fc Go crazy with colored hexdump 2022-11-16 15:45:04 +01:00
ChillerDragon 2d4dc6dc65 Print fixed snap fields 2022-11-16 14:27:14 +01:00
ChillerDragon 3c53e66fdf One int per line in snap dump 2022-11-16 14:15:34 +01:00
ChillerDragon 804b3c87a2 Fix hexdump color crash 2022-11-16 14:13:29 +01:00
ChillerDragon 7697e5f451 color annotate hexdumps
Thanks to the legend @Learath2
2022-11-16 12:40:52 +01:00
ChillerDragon 59c2886046 hexdump snaps 2022-11-16 11:30:13 +01:00
ChillerDragon 616e14be1f Verbose snap data printing on client side 2022-11-16 10:57:49 +01:00
ChillerDragon 653ee661e9 Fix english cancle -> cancel ty swarfey and rcon 2022-11-16 10:50:54 +01:00
ChillerDragon 4a12262ad3 Move all network payload classes to messages/ 2022-11-16 09:37:47 +01:00
ChillerDragon 0f4646e011 Add sanitize cc 2022-11-15 18:26:49 +01:00
ChillerDragon db56a97e8c String unpacker should sanitize by default 2022-11-15 18:15:27 +01:00
ChillerDragon 07eb3841d2 Print emotes on the server side
thanks to @AlexIsTheGuy for brainstorming emote names
2022-11-15 17:48:56 +01:00
ChillerDragon 6283648964 Use SvClientDrop on the client side 2022-11-15 12:55:43 +01:00
ChillerDragon c11a7ae2d2 Generate SvClientDrop
twnet g sv SvClientDrop client_id:int reason:str silent:bool
2022-11-15 12:43:23 +01:00
ChillerDragon 3ab4fc61d1 Regenerate input timing with correct order
also remove the boolean placeholder if there is no bool field
2022-11-15 11:44:20 +01:00
ChillerDragon 3a219f406b Change context api! And add input timing msg
Remove the client attribute from the Context class
The block that exposes a Context class has to be called on a client
anyways so also passing it to the block args is redundant.

Replace it by a parsed version of the chunk which has yet to be properly
named current working title is: todo_rename_this
2022-11-15 10:39:44 +01:00
ChillerDragon fa08043968 First generated code pog
I ran this

	twnet g sp InputTiming intended_tick:int time_left:int
2022-11-15 10:10:45 +01:00
ChillerDragon 86a306664c Continue with packet generate script 2022-11-14 18:52:25 +01:00
ChillerDragon fe3e581f86 Make client callbacks arrays
Allows to setup multiple on_* hook blocks as a lib user

closed #10
2022-11-14 10:25:28 +01:00
ChillerDragon 2bec19ff21 rage quit on snap single 2022-11-13 17:24:13 +01:00
ChillerDragon 26fa55c428 Do not crash server on emotes 2022-11-13 15:54:27 +01:00
ChillerDragon 41b5277613 Fix multiple clients being connected at the same time 2022-11-13 15:47:37 +01:00
ChillerDragon 1949e1eb2e Add check script for hook documentation
related to #11
2022-11-13 12:28:38 +01:00
ChillerDragon 36a5100230 Add unit tests for bytes.rb 2022-11-13 11:42:46 +01:00
ChillerDragon acba9e7a5d Display chat messages in server log 2022-11-13 11:15:33 +01:00
ChillerDragon fc48a53bbd Make server log look nice in non verbose mode 2022-11-13 10:42:49 +01:00
ChillerDragon 3358cc6608 Parse start info on server side 2022-11-13 10:37:46 +01:00
ChillerDragon d9b0096ae8 Send server settings 2022-11-13 09:40:05 +01:00
ChillerDragon 263e579661 Create models folder for all the storage classe 2022-11-13 08:58:33 +01:00
ChillerDragon 846b487eb2 Only send snaps to in game clients 2022-11-13 08:40:17 +01:00
ChillerDragon 09bd7bfebb Count ack per client and thus fix reconnect
Sadly reconnecting somehow crashes the client :(

https://github.com/teeworlds/teeworlds/issues/3182
2022-11-13 08:29:21 +01:00
ChillerDragon 409f880f36 Do not crash on ctrl close of invalid connection 2022-11-13 07:51:50 +01:00
ChillerDragon 44e20583e6 Refactor integration test names 2022-11-12 17:49:50 +01:00
ChillerDragon 7422ee9d94 Proper client drop support on the server side 2022-11-12 16:24:28 +01:00
ChillerDragon c770695f22 Timeout clients that did not sent for 10s 2022-11-12 15:58:08 +01:00
ChillerDragon 821036fba4 Fix client tokens 2022-11-12 15:55:24 +01:00
ChillerDragon 6d7bd0371d Print rcon commands sent by the client 2022-11-12 15:46:38 +01:00
ChillerDragon 11898d0f41 Ensure tokens being in correct format 2022-11-12 12:51:09 +01:00
ChillerDragon e3292deb15 Thoughts about ctrl close 2022-11-12 12:08:25 +01:00
ChillerDragon e914ec3fa2 Send broken close message to clients after 1 second
Aka starting to work on timeouting clients
2022-11-12 12:01:38 +01:00
ChillerDragon 15139ceb68 Ignore input packets from clients 2022-11-12 11:38:46 +01:00
ChillerDragon e9dc1ae75f Support non vital chunks 2022-11-12 11:35:12 +01:00
ChillerDragon 050e4b9e00 Weird idea about seq 2022-11-12 11:22:54 +01:00
ChillerDragon c782eb82e6 Start to work on seq per client 2022-11-12 11:18:12 +01:00
ChillerDragon ff21d6ca84 Check args for chunk header
related to #7
2022-11-12 10:39:11 +01:00
ChillerDragon 83c38c4639 Change chunk header api 2022-11-12 10:17:54 +01:00
ChillerDragon 4813652b82 Send empty snaps to get client in happy state 2022-11-12 09:42:50 +01:00
ChillerDragon 7f7963189c Got client stuck in connecting till timeout 2022-11-11 17:52:57 +01:00
ChillerDragon 1876038d82 Reached "invalid standard map" with a few hax 2022-11-11 17:32:03 +01:00
ChillerDragon cf57146260 Mess with tokens 2022-11-11 14:48:26 +01:00
ChillerDragon 45d1361408 Server send game and server info 2022-11-11 13:42:11 +01:00
ChillerDragon 1baf3fcad0 Start working on server side map packet 2022-11-11 10:21:48 +01:00
ChillerDragon 0a04af1cb6 Parse client info on the server side 2022-11-09 16:46:04 +01:00
ChillerDragon ddc6a1ad17 Fix server 100% CPU usage in idle 2022-11-09 13:55:09 +01:00
ChillerDragon d013656ffb Remove packer debug msg 2022-11-09 13:50:15 +01:00
ChillerDragon 6c005497d4 Layout server control msg structure
Thus closed #5
By deciding to support server as well.

This is rebranding from teeworlds-client to teeworlds_network
And thus also including a bunch of file renames
2022-11-09 08:56:18 +01:00
ChillerDragon 3a39d3f9f8 Start working on the server side 2022-11-08 16:20:46 +01:00
ChillerDragon fff2e9efb0 First draft of sending inputs
Thanks a lot to @Swarfey for his tw-chatonly typescript package
https://www.npmjs.com/package/teeworlds

His simple calculation of the pred time was saving me a lot of time!
2022-11-06 20:15:47 +01:00
ChillerDragon ffbc433b67 Add rcon support 2022-11-06 18:26:14 +01:00
ChillerDragon 2db8b7058d All packer tests passing and verified 2022-11-06 16:43:32 +01:00
ChillerDragon cca183818e Fix tests and packer (multi negative still broken) 2022-11-06 16:26:00 +01:00
ChillerDragon 01d8f8d8e6 Single byte negative int unpacks wrong 2022-11-06 13:57:53 +01:00
ChillerDragon 0479e7f07e Add packer tests 2022-11-06 13:35:10 +01:00
ChillerDragon 11a7e9629d Unpacker should be fully working now
Covered by good test coverage.
Parts of the tests are commented out because they depend on the
currently borken packer to work.
2022-11-06 13:18:26 +01:00
ChillerDragon cafbd79fe9 Mess w packer (no actual progress) 2022-11-06 12:11:54 +01:00
ChillerDragon a3f28aaf37 Make flag bits string mutable (unfreeze) 2022-11-05 18:01:04 +01:00
ChillerDragon 39389ae379 Add rubocop to CI (closed #2) 2022-11-05 17:57:12 +01:00
ChillerDragon 742b665f26 rubocop -A 2022-11-05 17:48:47 +01:00
ChillerDragon 28477ab90d Manually fix netbase 2022-11-05 17:47:47 +01:00
ChillerDragon 70a03dc88f rubocop -A lib/packet.rb 2022-11-05 17:27:13 +01:00
ChillerDragon e7f1d82e2d rubocop -A lib/packer.rb 2022-11-05 17:26:08 +01:00
ChillerDragon 940cc4269f Fix ugly rubocop if and silent disconnect 2022-11-05 17:23:35 +01:00
ChillerDragon ddef46991b rubocop -a 2022-11-05 17:19:05 +01:00
ChillerDragon 0be954538c Add tests (closed #3) 2022-11-05 17:13:23 +01:00