Add projectile snap item

This commit is contained in:
ChillerDragon 2022-11-19 10:25:31 +01:00
parent 738e9effda
commit e203f09fe4
2 changed files with 32 additions and 81 deletions

View file

@ -0,0 +1,25 @@
# frozen_string_literal: true
require_relative '../snap_item_base'
class NetObj
class Projectile < SnapItemBase
attr_accessor :x, :y, :vel_x, :vel_y, :type, :start_tick
def initialize(hash_or_raw)
@field_names = %i[
x
y
vel_x
vel_y
type
start_tick
]
super
end
def self.match_type?(type)
type == NETOBJTYPE_PROJECTILE
end
end
end

View file

@ -3,6 +3,7 @@
require_relative 'items/game_data'
require_relative 'items/character'
require_relative 'items/player_info'
require_relative 'items/projectile'
require_relative '../packer'
class SnapshotUnpacker
@ -63,62 +64,6 @@ class SnapshotUnpacker
puts "\n payload:"
notes = []
@sizes = [
0,
10,
6,
5,
3,
3,
3,
2,
4,
15,
22,
3,
4,
58,
5,
32,
2,
2,
2,
2,
3,
3,
5
]
@snap_items = [
{ name: 'placeholder', size: 0 },
{ name: 'obj_player_input', size: 10 },
{ name: 'obj_projectile', size: 6 },
{ name: 'obj_laser', size: 5 },
{ name: 'obj_pickup', size: 3 },
{ name: 'obj_flag', size: 3 },
{ name: 'obj_game_data', size: 3, fields: [
{ type: 'int', name: 'start_tick' },
{ type: 'int', name: 'flags' },
{ type: 'int', name: 'end_tick' }
] },
{ name: 'obj_game_data_team', size: 2 },
{ name: 'obj_game_data_flag', size: 4 },
{ name: 'obj_character_core', size: 15 },
{ name: 'obj_character', size: 22 },
{ name: 'obj_player_info', size: 3 },
{ name: 'obj_spectator_info', size: 4 },
{ name: 'obj_client_info', size: 58 },
{ name: 'obj_game_info', size: 5 },
{ name: 'obj_tune_params', size: 32 },
{ name: 'event_common', size: 2 },
{ name: 'event_explosion', size: 2 },
{ name: 'event_spawn', size: 2 },
{ name: 'event_hammerhit', size: 2 },
{ name: 'event_death', size: 3 },
{ name: 'event_sound_world', size: 3 },
{ name: 'event_damage', size: 5 }
]
data = u.get_raw
# tw decompresses all bytes at once
@ -142,6 +87,7 @@ class SnapshotUnpacker
notes.push([:red, p[:pos], p[:len], "del[#{i}]=#{deleted}"])
end
invalid = false
item_type = u.get_int
id_parsed = u.parsed.last
while item_type
@ -152,6 +98,8 @@ class SnapshotUnpacker
obj = NetObj::Character.new(u)
elsif NetObj::PlayerInfo.match_type?(item_type)
obj = NetObj::PlayerInfo.new(u)
elsif NetObj::Projectile.match_type?(item_type)
obj = NetObj::Projectile.new(u)
elsif @verbose
puts "no match #{item_type}"
end
@ -164,6 +112,7 @@ class SnapshotUnpacker
"type=#{item_type} #{obj.name}"
])
else
invalid = true
notes.push([
:bg_red,
id_parsed[:pos],
@ -175,35 +124,12 @@ class SnapshotUnpacker
id_parsed = u.parsed.last
end
# item_delta = u.get_int
# while item_delta
# item_type = item_delta
# item_meta = @snap_items[item_type]
# item_name = item_meta[:name]
# p = u.parsed.last
# notes.push([:green, p[:pos], p[:len], "type = #{item_type} #{item_name}"])
# item_id = u.get_int
# p = u.parsed.last
# notes.push([:cyan, p[:pos], p[:len], "id=#{item_id}"])
# size = item_meta[:size]
# (0...size).each do |i|
# val = u.get_int
# p = u.parsed.last
# color = (i % 2).zero? ? :yellow : :pink
# fields = item_meta[:fields]
# desc = ''
# desc = fields[i][:name] unless fields.nil? || fields[i].nil?
# notes.push([color, p[:pos], p[:len], "data[#{i}]=#{val} #{desc}"])
# end
# item_delta = u.get_int
# end
hexdump_lines(data.pack('C*'), 1, notes, legend: :inline).each do |hex|
puts " #{hex}"
end
# exit 1 if invalid
game_tick
end
end