Make 3 client methods private that should not be called
Makes the user api cleaner
This commit is contained in:
parent
90563fbb05
commit
e05523f104
|
@ -343,7 +343,10 @@ class TeeworldsClient
|
|||
@netbase.send_packet(msg)
|
||||
end
|
||||
|
||||
private
|
||||
|
||||
def on_msg_token(data)
|
||||
# TODO: add hook
|
||||
@token = bytes_to_str(data)
|
||||
@netbase.set_peer_token(@token)
|
||||
puts "Got token #{@token}"
|
||||
|
@ -351,6 +354,7 @@ class TeeworldsClient
|
|||
end
|
||||
|
||||
def on_msg_accept
|
||||
# TODO: add hook
|
||||
puts 'got accept. connection online'
|
||||
@state = NET_CONNSTATE_ONLINE
|
||||
send_info
|
||||
|
@ -360,8 +364,6 @@ class TeeworldsClient
|
|||
@game_client.on_disconnect(data)
|
||||
end
|
||||
|
||||
private
|
||||
|
||||
# CClient::ProcessConnlessPacket
|
||||
def on_ctrl_message(msg, data)
|
||||
case msg
|
||||
|
|
Loading…
Reference in a new issue