Who does not understand snap header with this output
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@ -178,28 +178,39 @@ class GameClient
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part_size = u.get_int
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end
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puts "snap id=#{msg_id} game_tick=#{game_tick} delta_tick=#{delta_tick}"
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snap_name = 'SNAP_INVALID'
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case msg_id
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when NETMSG_SNAP then snap_name = 'NETMSG_SNAP'
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when NETMSG_SNAPSINGLE then snap_name = 'NETMSG_SNAPSINGLE'
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when NETMSG_SNAPEMPTY then snap_name = 'NETMSG_SNAPEMPTY'
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end
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puts ">>> snap #{snap_name} (#{msg_id})"
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puts " id=#{msg_id} game_tick=#{game_tick} delta_tick=#{delta_tick}"
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puts " num_parts=#{num_parts} part=#{part} crc=#{crc} part_size=#{part_size}"
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puts "\n header:"
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header = []
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notes = []
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u.parsed.each_with_index do |parsed, index|
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header += parsed[:raw]
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color = (index % 2).zero? ? :green : :pink
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notes.push([color, parsed[:pos], parsed[:len], "#{parsed[:type]} #{parsed[:value]}"])
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parsed[:value]
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txt = "#{parsed[:type]} #{parsed[:value]}"
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txt += " >> 1 = #{parsed[:value] >> 1}" if header.empty?
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notes.push([color, parsed[:pos], parsed[:len], txt])
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header += parsed[:raw]
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end
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hexdump_lines(header.pack('C*'), 1, notes, legend: :inline).each do |hex|
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puts hex
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puts " #{hex}"
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end
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puts "\n payload:"
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data = u.get_raw
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notes = [
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[:green, 0, 4, 'who dis?']
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]
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hexdump_lines(data.pack('C*'), 1, notes, legend: :long).each do |hex|
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puts hex
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puts " #{hex}"
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end
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# ack every snapshot no matter how broken
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