Timeout clients that did not sent for 10s
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@ -87,7 +87,7 @@ class GameServer
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timeout_ids = []
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@server.clients.each do |id, client|
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diff = now - client.last_recv_time
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timeout_ids.push(id) if diff > 1
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timeout_ids.push(id) if diff > 10
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end
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timeout_ids.each do |id|
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@ -287,6 +287,7 @@ class TeeworldsServer
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@clients.each do |id, client|
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next unless packet.addr.eq(client.addr)
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client.last_recv_time = Time.now
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packet.client_id = id
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packet.client = client
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end
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