Show disconnect reason from server by default
I was missing it for a 'Wrong password' error but it is also nice in the non error case or all other disconnects triggered by the server like kick etc
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@ -144,8 +144,11 @@ class GameClient
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@client.send_msg_start_info
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@client.send_msg_start_info
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end
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end
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def on_disconnect
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def on_disconnect(data)
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call_hook(:disconnect, Context.new(nil))
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context = Context.new(nil, reason: data)
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return if call_hook(:disconnect, context).nil?
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puts "got disconnect. reason='#{context.data[:reason]}'"
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end
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end
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def on_rcon_line(chunk)
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def on_rcon_line(chunk)
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@ -354,8 +354,8 @@ class TeeworldsClient
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send_info
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send_info
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end
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end
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def on_msg_close
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def on_msg_close(data)
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@game_client.on_disconnect
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@game_client.on_disconnect(data)
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end
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end
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private
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private
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@ -365,7 +365,7 @@ class TeeworldsClient
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case msg
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case msg
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when NET_CTRLMSG_TOKEN then on_msg_token(data)
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when NET_CTRLMSG_TOKEN then on_msg_token(data)
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when NET_CTRLMSG_ACCEPT then on_msg_accept
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when NET_CTRLMSG_ACCEPT then on_msg_accept
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when NET_CTRLMSG_CLOSE then on_msg_close
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when NET_CTRLMSG_CLOSE then on_msg_close(data)
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when NET_CTRLMSG_KEEPALIVE # silently ignore keepalive
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when NET_CTRLMSG_KEEPALIVE # silently ignore keepalive
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else
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else
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puts "Uknown control message #{msg}"
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puts "Uknown control message #{msg}"
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