teeworlds_network/lib/messages/game_info.rb

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2022-11-11 12:42:11 +00:00
# frozen_string_literal: true
require_relative '../packer'
2022-11-11 12:42:11 +00:00
class GameInfo
attr_accessor :game_flags, :score_limit, :time_limit, :match_num, :match_current
def initialize(attr = {})
@game_flags = attr[:game_flags] || 0
@score_limit = attr[:score_limit] || 0
@time_limit = attr[:time_limit] || 0
@match_num = attr[:match_num] || 0
@match_current = attr[:match_current] || 0
end
# basically to_network
# int array the server sends to the client
def to_a
Packer.pack_int(@game_flags) +
Packer.pack_int(@score_limit) +
Packer.pack_int(@time_limit) +
Packer.pack_int(@match_num) +
Packer.pack_int(@match_current)
end
end