teeworlds_network/lib/chunk.rb

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require_relative 'array'
require_relative 'network'
require_relative 'bytes'
class NetChunk
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attr_reader :next, :data, :msg, :sys, :flags
@@sent_vital_chunks = 0
def initialize(data)
@next = nil
@flags = {}
@size = 0
parse_header(data[0..2])
chunk_end = CHUNK_HEADER_SIZE + @size
# puts "data[0]: " + str_hex(data[0])
@data = data[CHUNK_HEADER_SIZE...chunk_end]
@msg = @data[0].unpack("C*").first
@sys = @msg & 1 == 1 ? true : false
@msg >>= 1
@next = data[chunk_end..] if data.size > chunk_end
end
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def to_s
"NetChunk\n" +
" msg=#{msg} sys=#{sys}\n" +
" #{@flags}\n" +
" data: #{str_hex(data)}"
end
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##
# Create int array ready to be send over the network
#
# Given the flags hash (vital/resend)
# the size
# the sequence number
#
# It will create a 3 byte chunk header
# represented as an Array of 3 integers
def self.create_vital_header(flags, size, seq = nil)
@@sent_vital_chunks += 1
if seq.nil?
seq = @@sent_vital_chunks
end
flag_bits = '00'
flag_bits[0] = flags[:resend] ? '1' : '0'
flag_bits[1] = flags[:vital] ? '1' : '0'
size_bits = size.to_s(2).rjust(12, '0')
# size_bits[0..5]
# size_bits[6..]
seq_bits = seq.to_s(2).rjust(10, '0')
# seq_bits[0..1]
# seq_bits[2..]
# The vital chunk header is 3 bytes
# containing flags, size and sequence
# in the following format
#
# f=flag
# s=size
# q=sequence
#
# ffss ssss qqss ssss qqqq qqqq
header_bits =
flag_bits +
size_bits[0..5] +
seq_bits[0..1] +
size_bits[6..] +
seq_bits[2..]
header_bits.chars.groups_of(8).map do |eigth_bits|
eigth_bits.join('').to_i(2)
end
end
def parse_header(data)
# flags
flags = data[0].unpack("B*").first
flags = flags[0..1]
@flags[:resend] = flags[0] == "1"
@flags[:vital] = flags[1] == "1"
# size
size = data[0..1].unpack("B*").first
size_bytes = size.chars.groups_of(8)
# trim first 2 bits of both bytes
# Size: 2 bytes (..00 0000 ..00 0010)
size_bytes.map! {|b| b[2..].join('') }
@size = size_bytes.join('').to_i(2)
# sequence number
# in da third byte but who needs seq?!
end
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def flags_vital
@flags[:vital]
end
def flags_resend
@flags[:resend]
end
end
MAX_NUM_CHUNKS = 1024
class BigChungusTheChunkGetter
def self.get_chunks(data)
chunks = []
chunk = NetChunk.new(data)
chunks.push(chunk)
while chunk.next
chunk = NetChunk.new(chunk.next)
chunks.push(chunk)
if chunks.size > MAX_NUM_CHUNKS
# inf loop guard case
puts "Warning: abort due to max num chunks bein reached"
break
end
end
chunks
end
end
def todo_make_this_an_rspec_test
# handcrafted fake packet
# two empty motd chunks
data = [
0x40, 0x02, 0x02, 0x02, 0x00,
0x40, 0x02, 0x02, 0x02, 0x00
].pack("C*")
chunks = BigChungusTheChunkGetter.get_chunks(data)
p chunks.size == 2
p chunks[0].msg == NETMSGTYPE_SV_MOTD
p chunks[1].msg == NETMSGTYPE_SV_MOTD
p chunks[0].sys == false
# actual packet server sends
data = [
0x40, 0x02, 0x02, 0x02, 0x00, # motd
0x40, 0x07, 0x03, 0x22, 0x01, 0x00, 0x01, 0x00, 0x01, 0x08, # server settings
0x40, 0x01, 0x04, 0x0b # ready
].pack("C*")
chunks = BigChungusTheChunkGetter.get_chunks(data)
p chunks.size == 3
p chunks[0].msg == NETMSGTYPE_SV_MOTD
p chunks[1].msg == NETMSGTYPE_SV_SERVERSETTINGS
# actual mapchange the server sends
map_change = [
0x40, 0x32, 0x01, 0x05, 0x62, 0x72, 0x69, 0x64, 0x67, 0x65, 0x00,
0xee, 0xcb, 0xd0, 0xd7, 0x02, 0x9c, 0x0e, 0x08, 0xa8, 0x15, 0x1a, 0xb3, 0xbb, 0xb1, 0xd4, 0x04,
0x75, 0x68, 0xec, 0xe3, 0x41, 0x6e, 0x83, 0x20, 0xaf, 0x97, 0x0f, 0x49, 0xbe, 0x4f, 0x3c, 0x61,
0x04, 0xf4, 0xbe, 0x60, 0xd2, 0x87, 0x39, 0x91, 0x59, 0xab
].pack("C*")
chunks = BigChungusTheChunkGetter.get_chunks(map_change)
p chunks.size == 1
p chunks[0].sys == true
end
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def test2
p NetChunk.create_vital_header({vital: true}, 20, 5) == [64, 20, 5]
end