teeworlds_network/lib/player.rb

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# frozen_string_literal: true
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class Player
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attr_accessor :id, :local, :team, :name, :clan, :country, :skin_parts, :skin_custom_colors, :skin_colors
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def initialize(data = {})
@id = data[:id] || -1
@local = data[:local] || 0
@team = data[:team] || 0
@name = data[:name] || '(connecting..)'
@clan = data[:clan] || ''
@country = data[:country] || -1
@skin_parts = data[:skin_parts] || Array.new(6, 'standard')
@skin_custom_colors = data[:skin_custom_colors] || Array.new(6, 0)
@skin_colors = data[:skin_colors] || Array.new(6, 0)
end
end