teeworlds_network/examples/06_join_leave_messages.rb

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#!/usr/bin/env ruby
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# frozen_string_literal: true
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require_relative '../lib/teeworlds_client'
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client = TeeworldsClient.new
client.on_client_info do |ctx|
puts "'#{ctx.data[:player].name}' joined the game#{reason}"
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end
client.on_client_drop do |ctx|
unless ctx.data[:silent]
reason = ctx.data[:reason] ? " (#{ctx.data[:reason]})" : ''
puts "'#{ctx.data[:player].name}' left the game#{reason}"
end
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end
Signal.trap('INT') do
client.disconnect
end
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# connect and block main thread
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client.connect('localhost', 8303, detach: false)